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Quests ​

Episode I ​

6 chains · 105 quests.

Main story Side quest (optional)

Open the Episode I: Tutorial Island map →

#Quest chainCategorySteps
1The Beginningtutorial17
2The Squire's Oatheasy12
3The Ranger's Markeasy14
4The Apprentice's Sparkeasy12
5The Voyagemedium30
6Fisha's Secret Staffhard20

Episode II ​

7 chains · 139 quests.

Main story Side quest (optional)

Open the Episode II: Landfall map →

#Quest chainCategorySteps
1Landfalleasy14
2The Homesteadeasy13
3The Apothecarymedium18
4The Crossingmedium24
5Farmer's Lifeeasy21
6The Feast of the Tidesmedium27
7The Brewer's Awakeningmedium22

Episode III ​

10 chains · 180 quests.

Main story Side quest (optional)

Open the Episode III: Lightheart map →

#Quest chainCategorySteps
1Welcome to Lighthearteasy20
2Feed the Kingdommedium22
3The Smuggler's Covemedium16
4Tides of Troublemedium16
5The Founder's Workshopmedium18
6The Road Northmedium18
7The Royal Gardenshard18
8The King's Apothecaryhard20
9Surprise the Kinghard14
10Sixty-Five Roseshard18

Episode IV ​

9 chains · 138 quests.

Main story Side quest (optional)

Open the Episode IV: Uncharted Reach map →

#Quest chainCategorySteps
1The Cartographer's Summonsmedium18
2Charting Gloomwoodmedium15
3The Lost Survey Partymedium15
4The Sunken Roadmedium15
5Beacons of the Reachmedium15
6The Edge of the Mapmedium15
7The Mapmaker's Debthard15
8Whispers in the Gloomhard15
9The Sommelier's Compasshard15

Episode V ​

12 chains · 142 quests.

Main story Side quest (optional)

Open the Episode V: Wildwarden's Vale map →

#Quest chainCategorySteps
1The Wildwarden's Gatemedium16
2The First Bondeasy14
3Rivers of the Valemedium14
4The Deep Burrowsmedium14
5The Feeding Groundsmedium14
6The Warden's Forgemedium14
7Trials of the Tamedmedium14
8Heir of the Wildmedium14
9Gil's River Trialhard7
10Rocky's Deep Dighard7
11The Poacher's Snarehard7
12The Gilded Menageriehard7

Episode VI ​

12 chains · 218 quests.

Main story Side quest (optional)

Open the Episode VI: Hallowed Barrows map →

#Quest chainCategorySteps
1The Gravekeeper's Summonsmedium18
2The Misty Moundsmedium18
3The Bone Orchardmedium18
4Vigil of Ashmedium18
5The Reliquary Roadmedium18
6Hymns of the Forgemedium18
7The Wake-Feastmedium18
8The Hollow Saintmedium20
9The Silent Crypthard18
10The Forge-Fletcherhard18
11The Ossuary Ledgerhard18
12Saints of the Barrowhard18

Other ​

Standalone chains outside the main story.

#Quest chainCategorySteps
1Woodcutting Guild Trialshard20
2Mining Guild Trialshard20
3Runecrafting Guild Trialshard20
4Fishing Guild Trialshard20
5Thieves' Guild Trialshard20
6Smiths' Guild Trialshard20
7Beastmasters' Guild Trialshard20
8Chefs' Guild Trialshard20
9Emberwardens' Guild Trialshard20
10Farmers' Guild Trialshard20
11Warriors' Guild Trialshard11
12Mages' Guild Trialshard20

Events ​

Time-limited event chains — only available while the event is running.

The Grand Survey ​

The Cartographers' Lodge is surveying again. Clear three long trails in order, and every quest turns up a clue scroll. Progresses alongside your normal quests.

3 chains · 30 quests.

Open the The Grand Survey map →

#Quest chainCategorySteps
1Grand Survey: Trailheadmedium10
2Grand Survey: Deeprock and Coastmedium10
3Grand Survey: The Grand Expeditionmedium10

The Beastmaster's Trials ​

A travelling menagerie has pitched camp for two weeks. Clear all eight trials to earn 100 pet shards — one beast per trail. Progresses alongside your normal quests.

8 chains · 116 quests.

Open the The Beastmaster's Trials map →

#Quest chainCategorySteps
1Trial 1 · The Whistlemedium10
2Trial 2 · The Deep Digmedium11
3Trial 3 · The River Runmedium12
4Trial 4 · The Lardermedium13
5Trial 5 · The Hearthmedium14
6Trial 6 · Light Fingersmedium17
7Trial 7 · The Forge Foxhard19
8Trial 8 · The Rune Watchhard20

The Grand Distillation ​

A limited-time apothecary festival — clear each round in turn, and every quest pays out brewing herbs. The rarer the round, the rarer the herb. Progresses alongside your normal quests.

10 chains · 100 quests.

Open the The Grand Distillation map →

#Quest chainCategorySteps
1The Grand Distillation — The Apothecary's Callmedium10
2The Grand Distillation — Mortar & Pestlemedium10
3The Grand Distillation — The Root Cellarmedium10
4The Grand Distillation — The Still Roommedium10
5The Grand Distillation — The Night Gardenmedium10
6The Grand Distillation — The Physician's Roundmedium10
7The Grand Distillation — The Deep Reagentsmedium10
8The Grand Distillation — The Cauldron Trialsmedium10
9The Grand Distillation — The Master's Distillationmedium10
10The Grand Distillation — The Grand Workmedium10

The Grandmaster's Ascent ​

Ten trials for those who have nothing left to learn — each one a season of work, each one paying out in full. Requires total level 1,500. Progresses alongside your normal quests.

1 chains · 10 quests.

#Quest chainCategorySteps
1The Grandmaster's Ascenthard10

The Elemental Apprenticeship ​

Two mages have noticed you. Reach total level 300 and you get seven days to clear three Circles of 30 quests, paid in Air and Fire runes. Progresses alongside your normal quests.

3 chains · 30 quests.

#Quest chainCategorySteps
1The Air Circleeasy10
2The Fire Circleeasy10
3The Storm Circleeasy10

The Amber Road ​

The autumn caravan is on the road until 10 October. Work all eight stops: every quest pays more gold and XP than a normal quest, plus brewing herbs. Nothing needs more than level 60 (Brewing 40). Progresses alongside your normal quests.

8 chains · 96 quests.

Open the The Amber Road map →

#Quest chainCategorySteps
1Stop 1 · The Gatehousemedium12
2Stop 2 · Millbrook Fordmedium12
3Stop 3 · The Charcoal Campmedium12
4Stop 4 · Tanners' Rowmedium12
5Stop 5 · The Stokers' Yardmedium12
6Stop 6 · Hunters' Hollowmedium12
7Stop 7 · The Wardens' Bridgehard12
8Stop 8 · Amberholdhard12

Stat data generated from the game source. Strategy notes are community-written.