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The Fire Circle ​

Event content

Only available during a limited-time in-game event.

Category: easy · Event

Prerequisites: Lv 300, complete The Air Circle

Chain rewards

10 steps · 10,000 gp · 50 gems · 23 item rewards

XP: 11,200 Ranged · 9,000 Firemaking · 9,000 Runecrafting · 8,000 Melee · 6,650 Crafting · 6,000 Cooking · 6,000 Magic · 4,500 Woodcutting · 3,000 Fishing

1. Tinder and Temper (Part 1/2) ​

Magister Cinder does not look up from the brazier. "Aeris says you can light a fire. Show me you can keep one. Start with oak."

Objectives

Rewards

  • 4,500 Woodcutting XP
  • Air Rune Air Rune ×600
  • 1,500 gp

2. Tinder and Temper (Part 2/2) ​

"Oak burns slow and honest. Feed the brazier until the stones are warm to the touch."

Objectives

Rewards

3. Firestarter ​

"Fire runes. Four hundred. If your fingers are not warm by the end you are doing it wrong."

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Rewards

4. Goblin Bounty ​

Goblins have been stealing kindling from the Circle's woodpile. Cinder wants them taught a lesson at sword's length.

Objectives

Rewards

5. Sardine Supper (Part 1/2) ​

"The Fire Circle eats well or not at all." Cinder hands you a net and waits.

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Rewards

6. Sardine Supper (Part 2/2) ​

Then a pan. "Burn one and you are washing up for a week."

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Rewards

7. Burning Wind ​

"Air to carry it, fire to finish it." Cast your strikes on the meadow cows until you stop flinching at the heat. Keep the hides.

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Rewards

8. Scorch-Proof Leather ​

Every Fire Circle apprentice has singed their knees at least once. Stitch thirty pairs of leather chaps from the hides you just earned.

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Rewards

9. Tower Trials ​

The apprentices are back, and louder. Cinder hands you a bow. "Again. Quieter this time."

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Rewards

10. Trial by Fire ​

"Eight hundred fire runes in one season. Do that and the Storm Circle will stop laughing at my apprentices."

Objectives

Rewards

Stat data generated from the game source. Strategy notes are community-written.