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The Hollow Saint

Category: medium

Prerequisites: complete the_wake_feast

What the Feast Woke

The morning after the Wake-Feast, every bell on the mound-line rings at once — and stops. Maren goes pale: 'That's not the dead. That's what's been feeding on them.' The cult's papers name it too: the Hollow Saint, the order's own founder, hollowed out by something older. Her risen heralds are already on the mounds. Meet them.

Objectives:

  • KILL: kill skeleton_1 ×55

Rewards:

The Counter-Rite

'She feeds on unquiet ground,' Maren says, spreading the old records across the chapel floor. 'So we starve her.' Every mound the heralds touched gets the full rite, tonight.

Objectives:

  • BURY: bones_big ×70

Rewards:

  • ✨ 8,000 Prayer XP
  • 6,000 gp

The Hand Revealed

The Hollowed Hand's go-betweens still walk the pilgrim crowds, marking mounds for their mistress with chalked sigils. Pick every marked coin and chalk-stick out of their robes before they finish the circuit.

Objectives:

  • THIEVE: mage ×110

Rewards:

  • ✨ 10,000 Thieving XP
  • 6,500 gp

Breaking the Circle

The chalk sigils form a circle around the whole barrow-field — a noose of unquiet ground, drawn tight. The cultists guarding its anchor-stones are flesh and blood. Break the circle.

Objectives:

  • KILL: kill bandit_1 ×70

Rewards:

The Ward-Metal

The records are explicit: only runite holds a ward against a hollowed saint — 'the metal that holds a note forever' holds a prayer the same way. The seam runs at the very bottom of the ridge. Mine it.

Objectives:

  • MINE: Runite Ore ×50

Rewards:

  • ✨ 10,000 Mining XP
  • 7,000 gp

Bars for the Boundary

The forge-choir works in shifts, hammering your runite into boundary-bars — one for every gap the broken circle left. Smelt them true; a flawed bar is a hole in the wall.

Objectives:

  • SMELT: Runite Bar ×45

Rewards:

  • Big Bones Big Bones ×60
  • ✨ 11,000 Smithing XP
  • 7,000 gp

Keeper's Strength

Maren teaches you the last rite in the order's book — the Keeper's Ward, never performed in her lifetime. 'It asks more faith than most have.' Learn it the only way it can be learned: rite by rite, great bone by great bone, until the words stop feeling like words.

Objectives:

  • BURY: bones_big ×60

Rewards:

  • ✨ 8,000 Prayer XP
  • 7,500 gp
  • 💎 36 gems

Consecration Fires

Each boundary-bar is driven home hot, quenched in pyre-ash, and sung over. The pyres must burn the whole length of the line while the choir works. Feed them yew.

Objectives:

  • BURN: Yew Logs ×140

Rewards:

  • ✨ 18,000 Firemaking XP
  • 7,500 gp

Her Hounds

The Saint answers the new boundary the only way she can — she sends the wrong-eyed wolves, all of them, at the weakest span. The order stands behind the bars. You stand in front of them.

Objectives:

  • KILL: kill dire_wolf ×60

Rewards:

Quieting the Breach

The hounds' rush left the weak span churned and unquiet — exactly what she wants. Re-settle it: great bones, full rites, no haste and no fear, while the fog watches you work.

Objectives:

  • BURY: bones_big ×80

Rewards:

  • ✨ 9,000 Prayer XP
  • 8,000 gp

Blessed Volleys

The watchtowers want arrows the Saint's dead can feel — adamantite heads, quenched in wardwater from the orchard. Fletch the towers full.

Objectives:

  • CRAFT: Adamant Arrow ×400

Rewards:

  • ✨ 11,000 Fletching XP
  • 8,500 gp

The Second Wave

At moonset she tries the boundary again — every herald she has left, shoulder to shoulder against the runite line. The bars hold. Make sure her heralds don't.

Objectives:

  • KILL: kill skeleton_1 ×60

Rewards:

Provisions for the Siege

The order won't leave the boundary until this ends — which means feeding a siege-camp. The fleets stand ready one more time. Land swordfish for the line.

Objectives:

  • CATCH: raw_swordfish ×160

Rewards:

  • ✨ 65,000 Fishing XP
  • 9,000 gp

The Long Quieting

Between her assaults, the real work: mound by mound, name by name, you and the order settle every grave inside the boundary. Starve her of every voice she stole.

Objectives:

  • BURY: bones_normal ×150

Rewards:

  • ✨ 9,500 Prayer XP
  • 9,000 gp

The Deep Seam's Last Gift

One span of boundary remains unbarred — the lychgate itself, which must be warded last and strongest. The seam has one more run of runite in it. Bring it up.

Objectives:

  • MINE: Runite Ore ×60

Rewards:

  • ✨ 11,000 Mining XP
  • 9,500 gp

The Hand's Last Men

The living cultists make their choice at the lychgate: rush the unbarred span before the ward closes. Some of them were the grave-robbers you met the first week. Finish it where it started.

Objectives:

  • KILL: kill bandit_1 ×80

Rewards:

No Voice Left But Ours

The last unquiet ground inside the boundary is the churned earth of the final battle itself. Settle it — every fallen cultist and every shattered herald, buried with the same rite, while the choir sings the Saint's own funeral hymn back at her.

Objectives:

  • BURY: bones_big ×90

Rewards:

  • ✨ 10,000 Prayer XP
  • 10,000 gp

The Saint-Ward Blade

The lychgate ward wants a keystone: a gilded adamantite blade, forged by the Keeper's own hand, driven into the gate-stone like a nail through the world. Forge and gild it.

Objectives:

  • SMELT: (G) Adamantite Sword ×1

Rewards:

  • Big Bones Big Bones ×100
  • ✨ 12,000 Smithing XP
  • 10,000 gp

The Keeper's Ward

Everything is in place. All that remains is the rite no living Keeper has performed — the Keeper's Ward, sung once around the whole boundary, a great bone sealed beneath every ward-stone. It will take everything your faith has learned. Perform it.

Objectives:

  • BURY: bones_big ×100

Rewards:

  • ✨ 10,000 Prayer XP
  • 11,000 gp
  • 💎 40 gems

The Barrows, Hallowed

At dawn you speak the Keeper's Ward at the lychgate, and the boundary closes like a hand around the barrow-field. Starved of every unquiet voice, the Hollow Saint's presence gutters — not destroyed, but sealed beneath, where her own crypt waits for whoever dares finish this. The fog lifts. The bells ring themselves, once, gladly. Maren hands you the bell-key: the Hallowed Barrows are yours to keep now. Cast down her last shades as the sun clears the mounds.

Objectives:

  • KILL: kill skeleton_1 ×70

Rewards:

Stat data generated from the game source. Strategy notes are community-written.