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Pets

Pets are collectible companions, each bound to one gathering skill. Assign up to 3 pets to mission slots and they generate passive, offline-capable resource income while leveling up over real time. Unlocked via Episode IV — "The Wildwarden's Vale".

The pets

PetSkill
Timber the Beaver Timber the BeaverWoodcutting Woodcutting
Gil the Otter Gil the OtterFishing Fishing
Rocky the Mole Rocky the MoleMining Mining
Sage the Rune Owl Sage the Rune OwlRunecrafting Runecrafting
Quill the Porcupine Quill the PorcupineFletching Fletching
Basil the Raccoon Basil the RaccoonCooking Cooking
Ember the Salamander Ember the SalamanderFiremaking Firemaking
Sooty the Fox Sooty the FoxSmithing Smithing
Pip the Ferret Pip the FerretThieving Thieving
Echo the Copy Cat Echo the Copy Catsupport — copies your XP

🎁 Getting pets — the Pet Box

Pets and shards come from the Pet Box (gacha), opened for 💎 500 gems or a free Pet Key (a quest/event reward). Each box rolls one of the 9 pets in the box pool (equal odds) and grants 2–8 shards. An active Pet Pass also drops one free box per day. Support pets are not in the box pool — their shards come from quests and events.

⭐ Stars & shards

Spend a pet's shards to raise its star tier (up to 5★). Each star multiplies its income. Stars are the quality axis; level is the progress axis.

UpgradeShardsIncome at this tier (lv 1)
Unlock (0★) → ★1020% of a manual gatherer
★ → ★★2025% of a manual gatherer
★★ → ★★★4030% of a manual gatherer
★★★ → ★★★★6035% of a manual gatherer
★★★★ → ★★★★★10040% of a manual gatherer

Total 230 shards to take one pet from locked to 5★.

📈 Leveling

Assigned pets level up purely by real time on mission — no clicking. The curve runs to level 99 in about 10 days of assigned time (early levels are quick, the last few slow). Each level adds +2% income, so a level-99 pet earns ~3.0× a level-1 pet, and unlocks higher-tier resources.

A pet can never out-level your level in the skill it works, and it keeps going past 99 if you do — same curve, which doubles every 7 levels (level 120 ≈ 80 days on mission, level 130 ≈ 215 days), up to the hard cap of 999.

💰 Income

A pet's throughput is a fraction of a player actively gathering:

income = 20% × star multiplier × (1 + 2% × (level − 1))

So a fresh 1★ level-1 pet gathers at ~20% of manual speed; a 5★ level-99 pet at roughly 118%. Income accrues offline up to a 24h cap — collect before it fills to keep earning.

🎯 Mission slots & the Pet Pass

You have 3 mission slots:

  • Slot 1 — free.
  • Slot 2 — unlocked for 💎 1000 gems.
  • Slot 3 — requires an active Pet Pass (14 days per activation, stacking up to 180 days). The Pass also grants one free Pet Box per day.

🐾 The Pets skill

Owning and running pets trains the player Pets skill. Pets-XP is time-based, not per-resource: every pet trains the skill at the same rate regardless of which resource it gathers, scaled by the same star × level multipliers as income (~350 XP/hr at 1★ lv 1). The resources a pet produces are loot on top.

Stat data generated from the game source. Strategy notes are community-written.