Landfall
Category: easy
Prerequisites: complete The Voyage
Chain rewards
14 quests ·
36,000 gp ·
25 gems
1. A New Shore
The ship scrapes onto a beach nobody on the island has seen. Doran wants a shelter up before dark. Chop maple.
Objectives
- Chop
Maple Logs ×65
Rewards
2,000 gp
2. Harbour Market
There is a village past the dunes, and a market. Bring salmon to trade. Watch your purse: the locals have quick hands, and they will teach you theirs.
Objectives
- Catch
Raw Salmon ×65
Rewards
2,000 gp- Unlock skill:
Thieving
3. Pickpocket Practice
A market trader shows you the trick. Practise on the villagers.
Objectives
- Pickpocket
Man ×65 (Thieving)
Rewards
2,000 gp
4. The Fishermen's Purses
The fishermen keep their coin in their boots. Mostly.
Objectives
- Pickpocket
Fisherman ×85 (Thieving)
Rewards
2,200 gp
5. Into the Settlement
Wolves prowl the path inland. Clear the way to the settlement.
Objectives
- Kill
Dire Wolf ×35
Rewards
2,200 gp
5 gems
6. Build a Camp
The settlement has no room. Build your own camp and keep the fire going.
Objectives
- Chop
Maple Logs ×85 - Burn
Maple Logs ×65
Rewards
2,400 gp
7. Village Pockets
Farmers come to market with full pockets. Relieve them.
Objectives
- Pickpocket
Farmer ×85 (Thieving)
Rewards
2,400 gp
8. The Headman's Request
The village headman needs coal for the winter.
Objectives
- Mine
Coal Ore ×85
Rewards
2,600 gp
9. Steel for the Guard
The village guard has rusty spears. Smelt steel.
Objectives
- Smelt
Steel Bar ×35
Rewards
2,600 gp
10. Wolf Pelts
Wolf pelts sell well here. Hunt more of them.
Objectives
- Kill
Dire Wolf ×45
Rewards
2,800 gp
5 gems
11. A Coastal Supper
The village throws a supper for the newcomers. You bring the salmon.
Objectives
- Catch
Raw Salmon ×85 - Cook
Raw Salmon ×85
Rewards
2,800 gp
12. The Bandit Camp
Bandits raid the village road. Break their camp.
Objectives
- Kill
Bandit ×35
Rewards
3,000 gp
Golo The Master Farmer ×45 (