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The Faithful Fold ​

Category: hard

Prerequisites: complete Trials of the Tamed

Chain rewards

20 steps · 180,500 gp · 145 gems · 4 item rewards

XP: 160,000 Woodcutting · 160,000 Fishing · 125,000 Cooking · 31,000 Runecrafting · 28,000 Exploring · 27,000 Hitpoints · 19,000 Thieving · 16,500 Mining · 14,000 Firemaking · 9,000 Smithing

1. Howling at the Pens ​

Past the trial grounds lie the Wildwarden's animal pens, kept for forty years by an old woman in a patched apron. Wenna has every beast in the vale by name, and something has been testing her fences at night. Drive off 60 Dire Wolves so the herds can sleep.

Objectives

Rewards

  • 8,000 Hitpoints XP
  • 6,000 gp

2. Mending the Fences ​

The wolves left gaps in every run. Wenna wants yew for the new rails, because yew outlasts the goats who chew it. Chop 160 Yew Logs.

Objectives

Rewards

  • 60,000 Woodcutting XP
  • 6,500 gp

3. Humming Posts ​

Wenna knows an old trick: an air rune tied to every fence post hums when something prowls near, and the herds settle before the wolves even reach the rails. There are a great many posts. Craft 5,000 Air Runes.

Objectives

Rewards

  • 15,000 Runecrafting XP
  • 6,500 gp
  • 25 gems

4. Fish for the Strays ​

Twenty hungry strays and a winter coming. The cats, at least, have made their wishes plain. Catch 160 Raw Sharks from the vale's cold water.

Objectives

Rewards

  • 60,000 Fishing XP
  • 7,000 gp

5. Supper at the Pens ​

Raw fish keeps badly and the old hounds have no teeth left to speak of. Wenna sets up a cookpot by the runs and hands you the ladle. Cook 140 Sharks.

Objectives

Rewards

  • 55,000 Cooking XP
  • 7,000 gp

6. The Missing Feed Sacks ​

Sacks of feed keep vanishing from the cart, and Wenna has seen a knight of the trial grounds selling grain cheap to the drovers. She would rather not argue with a knight. She would rather you quietly took it back. Pickpocket a knight 160 times.

Objectives

Rewards

  • Pet Key Pet Key ×1
  • 9,500 Thieving XP
  • 7,500 gp

7. Many Paws ​

"Let your animals work," Wenna says. "They'll be happier for it, and so will I." Send your pets out while you settle the strays into their new runs. Claim 20 hours of pet missions.

Objectives

  • Collect 20 hours of pet mission time

Rewards

  • 9,000 Exploring XP
  • 7,500 gp

8. Latches That Hold ​

The old gate latches were iron, and a clever goat can open iron. Wenna wants something stronger and heavier. Mine 130 Adamantite Ore.

Objectives

Rewards

  • 8,000 Mining XP
  • 8,000 gp

9. The Gate-Smith ​

The ore goes to the forge, and the bars come back dark and heavy. Wenna tries every latch twice before she nods. Smelt 60 Adamantite Bars.

Objectives

Rewards

  • 9,000 Smithing XP
  • 8,000 gp

10. Lost in the Wilds ​

Drovers passing through the vale brought their animals, and not all of them came back. A spaniel, two cats and a very offended goose are somewhere out in the wilds. Search for them. Complete 40 exploring surveys.

Objectives

  • Explore anything ×40

Rewards

  • 9,000 Exploring XP
  • 8,500 gp

11. What Hunts the Lost ​

The spaniel came back shaking. Something from beyond the rift has been stalking the strays at the edge of the pens. Wenna lends you her late husband's lantern and points you at the tracks. Slay 40 Rift Hounds.

Objectives

Rewards

  • 9,000 Hitpoints XP
  • 8,500 gp

12. Fire at the Gates ​

The rift hounds are gone, but Wenna will not be caught unready again. Fire keeps anything from beyond the rift at a distance, so she wants a store of fire runes at every gate for whoever stands the night watch. Craft 5,000 Fire Runes.

Objectives

Rewards

  • 16,000 Runecrafting XP
  • 9,000 gp
  • 30 gems

13. A Barn for Winter ​

The strays need a roof before the snow. Wenna wants redwood for the beams, a barn that will still be standing when her grandchildren keep the pens. Chop 160 Redwood Logs.

Objectives

Rewards

  • Pet Key Pet Key ×1
  • 100,000 Woodcutting XP
  • 9,500 gp

14. A Feast for Every Paw ​

Wenna is planning a homecoming night for every animal the pens ever sheltered, and the drovers are invited too. That means a lot of fish. Catch 130 Raw Manta Rays.

Objectives

Rewards

  • 100,000 Fishing XP
  • 10,000 gp

15. Lanterns on the Path ​

Wenna keeps a light on the path to the pens so that no animal ever has to find its way home in the dark. The lamps have been cold since the wolves came. Burn 160 Maple Logs to light them again.

Objectives

Rewards

  • 14,000 Firemaking XP
  • 10,000 gp

16. A Day of Rest ​

Wenna insists you sit down for once. "Let the animals do the work today. They know the way." Your pets roam the vale while you mend collars by the fire. Claim 30 hours of pet missions.

Objectives

  • Collect 30 hours of pet mission time

Rewards

  • 9,500 Thieving XP
  • 10,500 gp

17. Hinges of Runite ​

The new barn needs a door that no beast and no thief can force. Wenna has been saving for years for runite hinges, and the trial grounds' miners have pointed you to a good seam. Mine 120 Runite Ore.

Objectives

Rewards

  • 8,500 Mining XP
  • 11,000 gp
  • 30 gems

18. Uninvited Guests ​

On the night of the homecoming, a band of mages slips into the vale to steal the rarest beasts for their experiments. The strays bristle and the old hounds growl. Keep the pens safe. Slay 40 Mystic Mages.

Objectives

Rewards

  • 10,000 Hitpoints XP
  • 11,500 gp

19. Home by Morning ​

When the mages are gone, every animal at the pens is sent home with a full belly and a new collar, yours included. Let your companions run their last errands of the night. Claim 40 hours of pet missions.

Objectives

  • Collect 40 hours of pet mission time

Rewards

  • Pet Key Pet Key ×1
  • 10,000 Exploring XP
  • 12,000 gp

20. The Faithful Fold ​

At dawn Wenna walks you to the oldest pen of all, where a locket hangs from a nail above the gate, its rose gold gone soft with age. "Made for someone who loved every paw that came to her door," she says, and puts it in your hand. "Your pets will bring home a little more with this on." Cook the homecoming breakfast. Cook 120 Manta Rays.

Objectives

Rewards

Stat data generated from the game source. Strategy notes are community-written.