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Charting Gloomwood ​

Category: medium

Prerequisites: complete The Cartographer's Summons

Chain rewards

15 quests · 49,500 gp · 135 gems · 1 item reward

XP: 234,000 Woodcutting · 150,000 Fishing · 144,000 Cooking · 137,400 Firemaking · 25,000 Mining · 12,000 Thieving

1. The Magic Grove ​

Deep in Gloomwood stands a grove of silver-barked magic trees. Vael wants them charted — and harvested. Fell a stand.

Objectives

Rewards

  • 54,000 Woodcutting XP

2. Mapping the Grove ​

Now walk the grove's bounds and ink them onto the chart. Survey until the grove is mapped.

Objectives

  • Reach Exploring level 13

Rewards

  • 6,000 gp

3. Witchlight Fires ​

Magic logs burn with a pale light the survey crews use to signal across the dark. Get a good blaze going.

Objectives

Rewards

  • 60,800 Firemaking XP
  • 5,000 gp

4. The Hollow Heart ​

At Gloomwood's centre the canopy swallows the sky. Vael has never charted it. "You will," she says. Survey the deep wood.

Objectives

  • Reach Exploring level 14

Rewards

  • 25 gems

5. Cold-Water Provisions ​

The deep-wood camp needs feeding. The black pools hide sharks — haul a catch back to camp.

Objectives

Rewards

  • 150,000 Fishing XP
  • 5,000 gp

6. The Master Survey ​

"Full charting standard now — no gaps, no guesses." Survey until the heart of Gloomwood is complete. This is as deep as the Lodge maps go.

Objectives

  • Reach Exploring level 15

Rewards

  • 30 gems

7. The Crimson Stand ​

Beyond the heart grows a stand of redwoods older than the kingdom. Their timber is priceless. Fell what you can carry.

Objectives

Rewards

  • 72,000 Woodcutting XP

8. Loggers Gone Feral ​

Illegal loggers have been stripping the redwoods. Golo's lumberjacks, working a side deal — relieve them of their takings.

Objectives

Rewards

  • 12,000 Thieving XP
  • 6,000 gp

9. Redwood Pyres ​

Burn the loggers' felled scrap before it rots — and signal the Lodge that the stand is secured.

Objectives

Rewards

  • 76,600 Firemaking XP
  • 6,000 gp

10. Adamant for the Instruments ​

The deep-wood surveys broke half the Lodge's gear. Vael needs adamantite for new theodolites. Mine a load.

Objectives

Rewards

  • 10,000 Mining XP

11. A Hole in the Map ​

Your charts show a blank where a cave-mouth yawns under the redwoods. "Timberfall Cavern," Vael says. "Clear it before we map it."

Objectives

Rewards

  • 7,000 gp

12. Smoke the Deep Catch ​

The cavern crews are half-starved. Cook the shark stores and run them down.

Objectives

Rewards

  • 144,000 Cooking XP
  • 6,500 gp

13. Deeper Still ​

The cavern runs further than anyone guessed. Clear the lower galleries so the survey can follow.

Objectives

Rewards

  • 35 gems

14. Redwood Beams ​

The Lodge wants a proper field station built at the cavern mouth. Bring the redwood for its beams.

Objectives

Rewards

  • 108,000 Woodcutting XP

15. Gloomwood, Charted ​

Vael spreads your completed map across the Lodge table and the whole forest lies revealed — grove, heart, stand, and cavern. "The first full chart of Gloomwood in a generation. And look — your surveying turned up another clue."

Objectives

Rewards

Stat data generated from the game source. Strategy notes are community-written.