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Charting Gloomwood

Category: medium

Prerequisites: complete cartographers_summons

The Magic Grove

Deep in Gloomwood stands a grove of silver-barked magic trees. Vael wants them charted — and harvested. Fell a stand.

Objectives:

  • CHOP: Magic Logs ×100

Rewards:

  • ✨ 54,000 Woodcutting XP

Mapping the Grove

Now walk the grove's bounds and ink them onto the chart. Survey until the grove is mapped.

Objectives:

  • LEVEL:

Rewards:

  • 6,000 gp

Witchlight Fires

Magic logs burn with a pale light the survey crews use to signal across the dark. Get a good blaze going.

Objectives:

  • BURN: Magic Logs ×100

Rewards:

  • ✨ 60,800 Firemaking XP
  • 5,000 gp

The Hollow Heart

At Gloomwood's centre the canopy swallows the sky. Vael has never charted it. "You will," she says. Survey the deep wood.

Objectives:

  • LEVEL:

Rewards:

  • 💎 25 gems

Cold-Water Provisions

The deep-wood camp needs feeding. The black pools hide sharks — haul a catch back to camp.

Objectives:

  • CATCH: raw_shark ×100

Rewards:

  • ✨ 150,000 Fishing XP
  • 5,000 gp

The Master Survey

"Full charting standard now — no gaps, no guesses." Survey until the heart of Gloomwood is complete. This is as deep as the Lodge maps go.

Objectives:

  • LEVEL:

Rewards:

  • 💎 30 gems

The Crimson Stand

Beyond the heart grows a stand of redwoods older than the kingdom. Their timber is priceless. Fell what you can carry.

Objectives:

  • CHOP: Redwood Logs ×100

Rewards:

  • ✨ 72,000 Woodcutting XP

Loggers Gone Feral

Illegal loggers have been stripping the redwoods. Golo's lumberjacks, working a side deal — relieve them of their takings.

Objectives:

  • THIEVE: lumberjack ×150

Rewards:

  • ✨ 12,000 Thieving XP
  • 6,000 gp

Redwood Pyres

Burn the loggers' felled scrap before it rots — and signal the Lodge that the stand is secured.

Objectives:

  • BURN: Redwood Logs ×100

Rewards:

  • ✨ 76,600 Firemaking XP
  • 6,000 gp

Adamant for the Instruments

The deep-wood surveys broke half the Lodge's gear. Vael needs adamantite for new theodolites. Mine a load.

Objectives:

  • MINE: Adamantite Ore ×100

Rewards:

  • ✨ 10,000 Mining XP

A Hole in the Map

Your charts show a blank where a cave-mouth yawns under the redwoods. "Timberfall Cavern," Vael says. "Clear it before we map it."

Objectives:

  • DUNGEON_CLEAR: timberfall_cavern ×3

Rewards:

  • 7,000 gp

Smoke the Deep Catch

The cavern crews are half-starved. Cook the shark stores and run them down.

Objectives:

  • COOK: raw_shark ×100

Rewards:

  • ✨ 144,000 Cooking XP
  • 6,500 gp

Deeper Still

The cavern runs further than anyone guessed. Clear the lower galleries so the survey can follow.

Objectives:

  • DUNGEON_CLEAR: timberfall_cavern ×6

Rewards:

  • 💎 35 gems

Redwood Beams

The Lodge wants a proper field station built at the cavern mouth. Bring the redwood for its beams.

Objectives:

  • CHOP: Redwood Logs ×150

Rewards:

  • ✨ 108,000 Woodcutting XP

Gloomwood, Charted

Vael spreads your completed map across the Lodge table and the whole forest lies revealed — grove, heart, stand, and cavern. "The first full chart of Gloomwood in a generation. And look — your surveying turned up another clue."

Objectives:

  • MINE: Adamantite Ore ×150

Rewards:

Stat data generated from the game source. Strategy notes are community-written.