Heir of the Wild
Category: medium
Prerequisites: complete Trials of the Tamed
Chain rewards
14 quests ·
143,000 gp ·
230 gems · 1 item reward
XP: 352,000
Fishing · 215,000
Woodcutting · 19,500
Thieving · 18,500
Mining · 9,000
Smithing
1. Timber for a Throne of Pens
"An heir needs a seat," the Wildwarden says, "and a warden's seat is the pen they built with their own hands." Fell the redwood for the greatest enclosure the vale has known.
Objectives
- Chop
Redwood Logs ×175
Rewards
- 100,000
Woodcutting XP
7,000 gp
2. Plate for the Great Beast
The heart-pen's beast is vast and restless. "It needs barding, not a collar," the Wildwarden says. "Forge adamant plate, broad as a door."
Objectives
- Smelt
Adamantite Platebody ×4
Rewards
- 9,000
Smithing XP
7,500 gp
3. A Bond Worthy of an Heir
"You can't inherit a menagerie your beasts don't trust," the Wildwarden says. "Raise your companions higher than you ever have." Level your pets.
Objectives
- Reach
Pets level 45
Rewards
8,000 gp
35 gems
4. A Feast for the Heart-Pen
"The great beast eats manta rays whole," Bram says, eyes wide. "You'll need to land a fleet's worth to fill it even once."
Objectives
- Catch
Raw Manta Ray ×120
Rewards
- 110,000
Fishing XP
8,000 gp
5. The Last of the Trespassers
The knights make a final play for the great beast. "Pick them clean," the Wildwarden says. "No one takes from this vale while a warden still stands in it."
Objectives
- Pickpocket
Knight ×175 (Thieving)
Rewards
- 9,500
Thieving XP
8,500 gp
6. The Heir's Gauntlet
"I ran this trial the day my own warden named me," the Wildwarden says. "Take your companions through it. Come out the other side and the vale is yours."
Objectives
- Clear
Senshi Trials ×5
Rewards
9,000 gp
35 gems
7. Runite for the Heart-Pen Gate
One gate remains to forge — the one that holds the great beast. "Mine the deepest runite the vale has," the Wildwarden says. "This door cannot fail."
Objectives
- Mine
Runite Ore ×150
Rewards
- 9,000
Mining XP
9,000 gp
8. The Final Bond
"There's one bond left to make," the Wildwarden says, watching you and the great beast measure each other. "Bring your companions to their full strength. An heir's pack stands ready for anything."
Objectives
- Reach
Pets level 50
Rewards
10,000 gp
40 gems
9. Ray-Oil for the Long Nights
"The heart-pen lamps burn ray-oil," Bram says. "Light enough to keep the great beast calm till dawn. Land another haul."
Objectives
- Catch
Raw Manta Ray ×140
Rewards
- 112,000
Fishing XP
10,000 gp
10. Markers for the Whole Vale
"An heir charts the land they keep," the Wildwarden says. "Stake the entire vale, edge to edge. Let everything wild know whose hand watches over it now."
Objectives
- Chop
Redwood Logs ×200
Rewards
- 115,000
Woodcutting XP
11,000 gp
11. A Warden's Last Lesson in Theft
"The knights left a paymaster behind, sulking," the Wildwarden says with a thin smile. "One more lesson. Then you've nothing left to learn from me about keeping what's yours."
Objectives
- Pickpocket
Knight ×200 (Thieving)
Rewards
- 10,000
Thieving XP
11,000 gp
12. The Heart-Pen Filled
Runite by runite, the deepest seam gives the last of itself. "It's done," the Wildwarden says, laying a hand on the cooling gate. "The great beast has a home, and the vale has an heir to keep it."
Objectives
- Mine
Runite Ore ×160
Rewards
- 9,500
Mining XP
12,000 gp
13. One Last Trial, Together
"Run it once more," the Wildwarden says, "not to prove anything — just so I can watch you and your pack move as one. A warden earns that sight only a few times in a life."
Objectives
- Clear
Senshi Trials ×6
Rewards
12,000 gp
45 gems
14. Heir of the Wild
At dawn the Wildwarden lifts the worn whistle from around her own neck and presses it into your hand. "Every beast in the vale answers this — and now it answers you. The menagerie is yours, warden. Land one last great catch for the feast, and we'll call you by your title." Land the catch. The vale is yours.
Objectives
- Catch
Raw Manta Ray ×175
Rewards
- 130,000
Fishing XP
20,000 gp
75 gems
Beastmaster's Whistle ×1