The Wake-Feast
Category: medium
Prerequisites: complete Hymns of the Forge
Chain rewards
18 quests ·
137,500 gp ·
74 gems · 4 item rewards
XP: 240,000
Fishing · 213,000
Cooking · 60,000
Woodcutting · 20,500
Prayer · 16,000
Brewing · 14,000
Firemaking · 9,000
Thieving
1. A Table for the Dead
Every generation, after the Vigil and the Hymn, comes the Wake-Feast: one long table down the whole mound-line, a plate laid for every buried name, the living eating beside the dead. Maren has set the date. The sea provides first — start landing swordfish.
Objectives
- Catch
Raw Swordfish ×130
Rewards
- 60,000
Fishing XP
5,500 gp
2. The First Firing of the Ovens
The feast-ovens haven't been lit in thirty years and smoke like offended dragons. Break them in gently — cook the first swordfish run for the order's tasting table.
Objectives
- Cook
Raw Swordfish ×110
Rewards
- 50,000
Cooking XP
5,500 gp
3. The Sleeper's Supper
The feast's signature heat is the old cooks' fire-cordial, crown of the dish they call 'the sleeper's supper.' The recipe survives and the cellar still is willing. Brew Stoker's Elixir for the sauce-kettles.
Objectives
- Brew
Stoker's Elixir ×12
Rewards
- 8,000
Brewing XP
6,000 gp
4. The Tuna Fleets
Word of the feast spreads down-coast and the fisher-villages send their fleets to help — short-handed. Crew a boat and bring in the tuna run.
Objectives
- Catch
Raw Tuna ×150
Rewards
- 55,000
Fishing XP
6,000 gp
5. Smokehouse Shifts
Half the catch must keep til feast-day, and the smokehouse never sleeps. Take the night shift at the racks — cook the tuna down for the cellars.
Objectives
- Cook
Raw Tuna ×130
Rewards
- 48,000
Cooking XP
6,500 gp
6. Pumpkins by the Cartload
The feast's centerpiece soup takes a cartload of pumpkins per table-length, and the table is a mile long. The valley farms pledged their surplus and promptly 'forgot'; the order's larder-right says otherwise. Collect the pledge, stall by stall.
7. Grace Before Meat
No plate is laid at the wake-table before the ground under it is settled. Walk the mile of table-line and bury offerings at every span.
Objectives
- Bury
Big Bones ×60
Rewards
- 7,000
Prayer XP
7,000 gp
8. Timber for the Mile Table
A mile of table needs a forest of maple planking, and the wrights are already behind. Fell it — Tobin marks each trunk with chalk: 'for the feast.'
Objectives
- Chop
Maple Logs ×160
Rewards
- 60,000
Woodcutting XP
7,000 gp
9. The Cooking Fires
Feast-day minus two: the fire-pits along the table-line are lit and must burn steady til the last plate. Keep them fed with maple.
Objectives
- Burn
Maple Logs ×140
Rewards
- 14,000
Firemaking XP
7,500 gp
10. The Deep-Water Run
The head of the table — where the barrow-saints' plates are laid — gets the best of the sea. One last deep-water run for swordfish, the biggest you can land.
Objectives
- Catch
Raw Swordfish ×150
Rewards
Bones ×100- 65,000
Fishing XP
7,500 gp
11. A Blessing on the Kitchens
The head cook refuses to plate a single dish until the kitchens are blessed 'by someone the mounds actually listen to.' That's you now. Bury offerings under every hearth-stone and at every oven's mouth until she's satisfied.
Objectives
- Bury
Bones ×100
Rewards
- 6,000
Prayer XP
8,000 gp
34 gems
12. The Saints' Portions
The head-of-table dishes are cooked last, best, and by you — the cook insists, and Maren backs her. Cook the deep-water swordfish for the saints' portions.
Objectives
- Cook
Raw Swordfish ×130
Rewards
- 55,000
Cooking XP
8,000 gp
13. Butter and Marrow
The order's feast-bread wants butter and marrow both, and the drover-camps promised their cull to the order seasons ago. See the herd's old and lame to a gentle end — nothing wasted, and every bone kept for the rite.
14. The Poultry Yard
Roast fowl for the far tables — the poultry yard's surplus has been promised all season. See to the slaughter and keep the bones; even the smallest get the rite.
15. The Anglers' Toast
The fisher-fleets' tradition: no feast without Angler's Tonic to toast the drowned. The cellar still is yours for the batch. Brew it.
Objectives
- Brew
Angler's Tonic ×12
Rewards
- 8,000
Brewing XP
9,000 gp
16. The Last Nets
Feast-eve. The fleets make one final sweep so no cellar stands short, and every hand is wanted at the nets. Haul tuna til the holds are full.
Objectives
- Catch
Raw Tuna ×170
Rewards
- 60,000
Fishing XP
9,000 gp
17. Every Plate Over Settled Ground
Night before the feast, you and Tobin walk the whole mile one last time, burying the final offerings under the lantern-light. 'A plate for every name,' he says, 'and rest under every plate.'
Objectives
- Bury
Bones ×130
Rewards
- 7,500
Prayer XP
9,500 gp
18. The Wake-Feast
Feast-day. A mile of maple table under a mile of lantern-string; the living on the benches, the dead's plates steaming beside them; the forge-choir playing grace. You cook the last dishes as the sun goes down and the whole barrow-field glows. Maren stands, raises the first toast in thirty years, and names you — to the loudest cheer the mounds have ever heard — a full Keeper of the order.
Objectives
- Cook
Raw Tuna ×150
Rewards
- 60,000
Cooking XP
12,000 gp
40 gems
Farmer ×130 (