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Welcome to Lightheart ​

Category: easy

Prerequisites: complete The Crossing

Chain rewards

20 quests · 20,500 gp · 60 gems · 1 item reward

XP: 5,900 Fishing · 2,800 Mining · 2,500 Woodcutting · 2,000 Farming · 2,000 Brewing

1. The Long Voyage Ends ​

Your ship grinds into the harbour of Lightheart and a beaming man in a slightly-too-large crown jogs down the pier. "A traveller! Wonderful! I'm Kalle — yes, the King — and you look like someone who chops a fine log. Lay us some dock timber, would you?"

Objectives

Rewards

  • 1,000 gp

2. Greeted by a King ​

"Hungry after the crossing? Of course you are." Kalle points at the glittering bay. "Pull a few trout from the shallows — best welcome supper on the island."

Objectives

Rewards

  • 600 Fishing XP

3. The Harbour Tour ​

"Get the lay of the land! The mine in the cliffs is the heart of this place — chip some coal from its seams and you'll know the kingdom soon enough."

Objectives

Rewards

  • 800 Mining XP

4. Dockside Chores ​

The harbourmaster's anchor chains are rusted through. "Chip some iron from the cliff seam and we'll re-forge them before the tide turns," he grunts.

Objectives

Rewards

  • 1,500 gp

5. Claim the Cabin ​

"There's an empty cabin by the water — it's yours! Any friend of the island is family. Just needs a little... timber."

Objectives

Rewards

  • 1,000 Woodcutting XP

6. Light the Hearth ​

A cabin's no home without a fire in it. Get the hearth roaring.

Objectives

Rewards

  • 2,000 gp

7. Patch the Roof ​

Maple's sturdier than teak for a roof that'll stand the sea winds. Fell some.

Objectives

Rewards

  • 1,500 Woodcutting XP

8. A Warm Home ​

Stack the hearth high — Kalle's bringing housewarming cake and he is NOT subtle about wanting it warm inside.

Objectives

Rewards

  • 15 gems

9. Cast a Line ​

Now you're settled, stock the larder. The trout are practically jumping into the boat.

Objectives

Rewards

  • 1,200 Fishing XP

10. Cook Up Welcome ​

Raw trout impresses no one. Fry your catch into a proper meal.

Objectives

Rewards

  • 2,000 gp

11. A Bigger Catch ​

"Pike! Now THAT'S a fish," Kalle gushes. Land a haul of them.

Objectives

Rewards

  • 1,600 Fishing XP

12. Feast for One ​

Cook the pike. (Kalle will absolutely invite himself over.)

Objectives

Rewards

  • 15 gems

13. Kalle's Errand: Firewood ​

"The castle kitchens are always cold. Be a hero?" The King's errands are mostly just chores, but he asks so nicely.

Objectives

Rewards

  • 2,500 gp

14. Kalle's Errand: Stone ​

"The cliff mine has the finest coal. We'll need it for... reasons I haven't thought of yet, but good ones!"

Objectives

Rewards

  • 2,000 Mining XP

15. Kalle's Errand: Supper ​

"Salmon for the council dinner — they're a fussy lot. Smoke us a batch?"

Objectives

Rewards

  • 3,000 gp

16. Meet the Gardener ​

An old woman squints at you over a flowerbed. "Tilly. Royal gardener. Half-blind but twice as stubborn. Bring me pumpkins and we'll get on fine."

Objectives

Rewards

  • 2,000 Farming XP

17. Meet the Brewmaster ​

A fizzing, soot-stained man thrusts a beaker at you. "Fizzwick! Court brewmaster! You brew? You'll brew. Show me you know a cauldron from a cooking pot."

Objectives

  • Reach Brewing level 25

Rewards

  • 2,000 Brewing XP

18. Pull Your Weight ​

The kingdom runs on willing hands. Lay in a proper store of maple.

Objectives

Rewards

  • 3,000 gp

19. A True Islander ​

Salmon season is short and the kingdom is hungry. Fill the boats.

Objectives

Rewards

  • 2,500 Fishing XP

20. Home at Last ​

Kalle presses a deed into your hands, tears in his eyes. "You're one of us now. Lightheart is your home — and the whole island could use a hand. Go on, hero. There's so much to do!"

Objectives

Rewards

  • 5,500 gp
  • 30 gems
  • Cabin Deed Cabin Deed ×1
  • Unlock skill: Melee
  • Unlock skill: Ranged
  • Unlock skill: Magic
  • Unlock skill: Smithing
  • Unlock skill: Crafting
  • Unlock skill: Fletching

Stat data generated from the game source. Strategy notes are community-written.