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The First Bond

Category: easy

Prerequisites: complete wildwardens_gate

Timber Knows the Wood

Bram grins as Timber drags a yew branch across the clearing. "He's got an eye for the good trees. Work the yews with him — a beaver learns the wood by felling it alongside you."

Objectives:

  • CHOP: Yew Logs ×130

Rewards:

  • ✨ 58,000 Woodcutting XP
  • 3,000 gp

Warmth for the Den

"A young pet needs a warm den or it sickens," the Wildwarden says. "Burn maple — slow heat, good coals — and bank Timber's burrow against the night chill."

Objectives:

  • BURN: Maple Logs ×120

Rewards:

  • ✨ 52,000 Firemaking XP
  • 3,000 gp

A Pet's First Hunt

"Take Timber to the deep pools. Let him hunt the sharks beside you — nothing bonds a beast like a hunt shared." Land a haul together.

Objectives:

  • CATCH: raw_shark ×100

Rewards:

  • ✨ 80,000 Fishing XP
  • 3,500 gp

Growing Strong

"He's filling out," the Wildwarden says, scratching Timber's chin. "Keep sending him out, keep feeding him. Raise him to level 8 and he'll be a proper working partner."

Objectives:

  • LEVEL:

Rewards:

  • 4,000 gp
  • 💎 20 gems

Fittings for the Burrow

"Timber's den needs proper iron fittings now he's bigger — and a feed-trough that won't rust." Mine mithril for the smith.

Objectives:

  • MINE: Mithril Ore ×120

Rewards:

  • ✨ 7,000 Mining XP
  • 3,500 gp

Enchanted Timber

"There's magic-wood deeper in the vale — the beasts love to gnaw it, and it never quite runs out. Cut some for Timber to play with."

Objectives:

  • CHOP: Magic Logs ×110

Rewards:

  • ✨ 90,000 Woodcutting XP
  • 4,000 gp

The Long Night

A cold snap rolls down off the ridge. "Stoke the den fires high tonight," the Wildwarden orders. "Burn maple till the whole row of burrows is warm."

Objectives:

  • BURN: Maple Logs ×130

Rewards:

  • ✨ 56,000 Firemaking XP
  • 4,000 gp

Provisions for a Growing Pet

"He eats like three beavers now," Bram laughs. "Take him to the pools and stock the larder — sharks keep a pet's coat glossy." A milestone haul for a milestone pet.

Objectives:

  • CATCH: raw_shark ×130

Rewards:

  • ✨ 85,000 Fishing XP
  • 4,500 gp
  • 💎 25 gems

Into His Prime

"This is the turning point," the Wildwarden says quietly. "Get him to level 10 and the bond holds for life. Sit with him, send him out, see it through."

Objectives:

  • LEVEL:

Rewards:

  • 5,000 gp
  • 💎 22 gems

A Bigger Burrow

"A grown beaver wants room. Yew framing this time — Timber's earned a proper lodge." Fell the timber for it.

Objectives:

  • CHOP: Yew Logs ×150

Rewards:

  • ✨ 62,000 Woodcutting XP
  • 4,500 gp

Tools of the Trade

"If Timber's going to fell trees with you, he needs his own gnaw-rings and a reinforced dam-frame." More mithril for Bram's workbench.

Objectives:

  • MINE: Mithril Ore ×140

Rewards:

  • ✨ 8,000 Mining XP
  • 4,500 gp

The Magic Grove

"There's a grove of magic-wood Timber's claimed as his own. Help him thin it — the offcuts are worth a fortune to the vale."

Objectives:

  • CHOP: Magic Logs ×130

Rewards:

  • ✨ 100,000 Woodcutting XP
  • 5,000 gp

The Lodge-Warming

"New lodge, new hearth. Burn it in proper — maple coals, banked deep, so the den never goes cold again."

Objectives:

  • BURN: Maple Logs ×150

Rewards:

  • ✨ 60,000 Firemaking XP
  • 5,000 gp

A Bond That Holds

Timber, grown and glossy, drags a shark up onto the bank and drops it at your feet like an offering. The Wildwarden watches from the lodge door. "That," she says, "is what a first bond looks like. He'd follow you off the edge of the map now." One last hunt, side by side.

Objectives:

  • CATCH: raw_shark ×160

Rewards:

  • ✨ 95,000 Fishing XP
  • 6,000 gp
  • 💎 30 gems

Stat data generated from the game source. Strategy notes are community-written.