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The First Bond ​

Category: easy

Prerequisites: complete The Wildwarden's Gate

Chain rewards

14 quests · 59,500 gp · 97 gems

XP: 310,000 Woodcutting · 260,000 Fishing · 168,000 Firemaking · 15,000 Mining

1. Timber Knows the Wood ​

Bram grins as Timber drags a yew branch across the clearing. "He's got an eye for the good trees. Work the yews with him — a beaver learns the wood by felling it alongside you."

Objectives

Rewards

  • 58,000 Woodcutting XP
  • 3,000 gp

2. Warmth for the Den ​

"A young pet needs a warm den or it sickens," the Wildwarden says. "Burn maple — slow heat, good coals — and bank Timber's burrow against the night chill."

Objectives

Rewards

  • 52,000 Firemaking XP
  • 3,000 gp

3. A Pet's First Hunt ​

"Take Timber to the deep pools. Let him hunt the sharks beside you — nothing bonds a beast like a hunt shared." Land a haul together.

Objectives

Rewards

  • 80,000 Fishing XP
  • 3,500 gp

4. Growing Strong ​

"He's filling out," the Wildwarden says, scratching Timber's chin. "Keep sending him out, keep feeding him. Raise him to level 8 and he'll be a proper working partner."

Objectives

  • Reach Pets level 8

Rewards

  • 4,000 gp
  • 20 gems

5. Fittings for the Burrow ​

"Timber's den needs proper iron fittings now he's bigger — and a feed-trough that won't rust." Mine mithril for the smith.

Objectives

Rewards

  • 7,000 Mining XP
  • 3,500 gp

6. Enchanted Timber ​

"There's magic-wood deeper in the vale — the beasts love to gnaw it, and it never quite runs out. Cut some for Timber to play with."

Objectives

Rewards

  • 90,000 Woodcutting XP
  • 4,000 gp

7. The Long Night ​

A cold snap rolls down off the ridge. "Stoke the den fires high tonight," the Wildwarden orders. "Burn maple till the whole row of burrows is warm."

Objectives

Rewards

  • 56,000 Firemaking XP
  • 4,000 gp

8. Provisions for a Growing Pet ​

"He eats like three beavers now," Bram laughs. "Take him to the pools and stock the larder — sharks keep a pet's coat glossy." A milestone haul for a milestone pet.

Objectives

Rewards

  • 85,000 Fishing XP
  • 4,500 gp
  • 25 gems

9. Into His Prime ​

"This is the turning point," the Wildwarden says quietly. "Get him to level 10 and the bond holds for life. Sit with him, send him out, see it through."

Objectives

  • Reach Pets level 10

Rewards

  • 5,000 gp
  • 22 gems

10. A Bigger Burrow ​

"A grown beaver wants room. Yew framing this time — Timber's earned a proper lodge." Fell the timber for it.

Objectives

Rewards

  • 62,000 Woodcutting XP
  • 4,500 gp

11. Tools of the Trade ​

"If Timber's going to fell trees with you, he needs his own gnaw-rings and a reinforced dam-frame." More mithril for Bram's workbench.

Objectives

Rewards

  • 8,000 Mining XP
  • 4,500 gp

12. The Magic Grove ​

"There's a grove of magic-wood Timber's claimed as his own. Help him thin it — the offcuts are worth a fortune to the vale."

Objectives

Rewards

  • 100,000 Woodcutting XP
  • 5,000 gp

13. The Lodge-Warming ​

"New lodge, new hearth. Burn it in proper — maple coals, banked deep, so the den never goes cold again."

Objectives

Rewards

  • 60,000 Firemaking XP
  • 5,000 gp

14. A Bond That Holds ​

Timber, grown and glossy, drags a shark up onto the bank and drops it at your feet like an offering. The Wildwarden watches from the lodge door. "That," she says, "is what a first bond looks like. He'd follow you off the edge of the map now." One last hunt, side by side.

Objectives

Rewards

  • 95,000 Fishing XP
  • 6,000 gp
  • 30 gems

Stat data generated from the game source. Strategy notes are community-written.