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Warriors' Guild Trials ​

Category: hard

Prerequisites: Melee Lv 99

Chain rewards

11 quests · 5,600,000 gp · 6,300 gems · 2 item rewards

1. Nothing Left to Prove ​

The Guild does not recruit. It waits. Reach Melee level 99 and the doorman will finally meet your eye.

Objectives

  • Reach Melee level 99

Rewards

  • 100,000 gp

2. The Valley Knows Your Name ​

"Anyone can swing at a chicken. Go and be counted somewhere that counts." Fell the green and blue broods until the valley learns to expect you.

Objectives

Rewards

  • 300,000 gp

3. Fire and Scale ​

"The red ones burn hottest of the ones you are allowed to touch. Clear seventy-five and I will tell you about the black." The doorman does not explain why he is smiling.

Objectives

Rewards

  • 400,000 gp

4. Bury the Valley's Dead ​

"Every one of them was somebody's monster once. Bring their bones back and we will do it properly."

Objectives

Rewards

  • 400,000 gp

5. Sharpen Everything ​

"A dull edge is an apology. Bring the armoury two hundred and fifty whetstones and we will say no more about it."

Objectives

Rewards

  • 500,000 gp
  • 250 gems

6. Feed the Hall ​

"Fighters eat. A hundred and twenty cuts of dragon and nobody in this hall goes hungry for a season."

Objectives

Rewards

  • 600,000 gp
  • 300 gems

7. The Black at the End of the Valley ​

"Now the black. It is the reason this Guild was built, and it has been waiting a very long time for someone worth standing up for." The armoury hands you a slab of a shield with no decoration on it at all.

Objectives

Rewards

8. Hide of the Ancient ​

"Its hide is the same black as the valley brood's and worth ten times as much, because of what you had to do to get it." A hundred pieces, one kill at a time.

Objectives

Rewards

  • 800,000 gp
  • 750 gems

9. Master of the Valley ​

"It has stopped rearing when you come in. Either it has accepted you, or it is saving its strength." A hundred more, either way.

Objectives

Rewards

  • 900,000 gp
  • 750 gems

10. The Scale It Never Shed ​

"One scale on its breast is older than the valley itself. It comes loose about once in twenty-five bouts. Bring it and the cape is yours."

Objectives

Rewards

  • 900,000 gp
  • 750 gems

11. The Master at Arms ​

There is nothing left in the valley that can stand in front of you, and the Guild has stopped keeping score. You are a Master at Arms. Accept your Skill Cape.

Objectives

  • Reach total level 1,000

Rewards

Stat data generated from the game source. Strategy notes are community-written.