Gear by level
Your upgrade path, ordered by the level required to equip each piece. Each cell shows the strongest item that unlocks at that level for the slot.
Armour
Rows are the Hitpoints level needed to wear the piece.
Weapons
Rows are the Melee / Ranged / Magic level needed to wield the weapon.
| Level | Melee | Ranged | Magic |
|---|---|---|---|
| 1 | Bronze Greatsword (20 dmg) | Premium Shortbow (50 dmg) | Fisha's Staff (40 dmg) |
| 10 | Iron Greatsword (30 dmg) | Oak Longbow (15 dmg) | — |
| 25 | Steel Greatsword (50 dmg) | Willow Longbow (25 dmg) | Wizard Staff (24 dmg) |
| 30 | — | — | — |
| 40 | Mithril Greatsword (100 dmg) | Maple Longbow (50 dmg) | — |
| 50 | — | Scarlett's Bow (55 dmg) | Archmagister's Wand (28 dmg) |
| 55 | Adamantite Greatsword (150 dmg) | Yew Longbow (75 dmg) | Mystic Staff (32 dmg) |
| 70 | Runite Greatsword (180 dmg) | Magic Longbow (90 dmg) | Aether Staff (36 dmg) |
| 80 | — | — | Penny's Wand (40 dmg) |
| 85 | Dragon Greatsword (220 dmg) | Redwood Longbow (110 dmg) | — |
Reading this table
Many tiers also have weaker/cheaper variants (e.g. plain vs. plated) — those are listed on each slot page. This ladder shows only the strongest unlock at each level.
= only obtainable while a time-limited event is running. See the item's page for which one.
Melee
Ranged
Magic