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The Founder's Workshop ​

Category: medium

Prerequisites: complete Tides of Trouble

Chain rewards

18 quests · 33,500 gp · 150 gems

XP: 30,000 Crafting · 30,000 Fletching

1. Clear the Cobwebs ​

Kalle leads you to a dusty workshop. "This is where the island's founder made everything — tools, armour, the lot. It's been shut for a generation. Stitch a run of the founder's leather armour to prove the benches still work and it's yours."

Objectives

Rewards

  • 4,000 Crafting XP

2. Tan the Hides ​

Leather gloves first — every artisan needs to protect their hands.

Objectives

Rewards

  • 4,000 gp

3. Cut the Boots ​

Then boots — the founder's old patterns still hang on the wall.

Objectives

Rewards

  • 5,000 Crafting XP

4. The Cowl ​

Harder patterns now. The founder's hooded cowl took real skill.

Objectives

  • Reach Crafting level 39

Rewards

  • 20 gems

5. Stitch Cowls ​

Outfit the harbour watch with leather cowls.

Objectives

Rewards

  • 5,000 Crafting XP

6. The Body ​

The masterwork of the leather arts — the full leather body. Train your hand for it.

Objectives

  • Reach Crafting level 44

Rewards

  • 5,000 gp

7. Restring the Bench ​

The back room is a fletcher's workshop. The town's archers have bought arrows from the mainland for years — no more.

Objectives

  • Reach Fletching level 30

Rewards

  • 6,000 Crafting XP

8. Steel Arrows ​

Start the archers off with a deep stock of steel arrows.

Objectives

Rewards

  • 25 gems

9. Re-stock Leather ​

While the glue sets on the bench, keep the stalls supplied — another run of leather gloves.

Objectives

Rewards

  • 6,000 Fletching XP

10. Bundle Them ​

Back to the bench. More steel — a kingdom's watch burns through arrows fast.

Objectives

Rewards

  • 5,500 gp

11. Sharper Tips ​

Upgrade the bench for finer work.

Objectives

  • Reach Fletching level 45

Rewards

  • 7,000 Fletching XP

12. Mithril Arrows ​

The watch needs real stopping power for what's coming from the north. Mithril tips.

Objectives

Rewards

  • 25 gems

13. Leather Armour ​

Turn out a run of leather bodies for the kingdom's defenders.

Objectives

Rewards

  • 8,000 Fletching XP

14. Quartermaster's Order ​

A standing order from the captain of the guard: mithril, by the thousand.

Objectives

Rewards

  • 7,000 gp

15. Adamant Tips ​

Master the bench's hardest recipe.

Objectives

  • Reach Fletching level 60

Rewards

  • 9,000 Fletching XP

16. Adamantite Arrows ​

The finest arrows the island has ever produced. Forge a war-stock.

Objectives

Rewards

  • 30 gems

17. Full Armoury ​

Top off the leather stores so every defender is clad before the dark.

Objectives

Rewards

  • 10,000 Crafting XP

18. Workshop Restored ​

You light the founder's forge and the whole workshop hums back to life. Kalle beams. "The founder would be proud. The island makes its own future again — thanks to you."

Objectives

Rewards

  • 12,000 gp
  • 50 gems

Stat data generated from the game source. Strategy notes are community-written.