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Tides of Trouble ​

Category: medium

Prerequisites: complete The Smuggler's Cove

Chain rewards

16 quests · 49,500 gp · 155 gems

XP: 42,000 Melee

1. Man the Walls ​

Sea-raiders, fleeing whatever stirs in the north woods, have turned their longboats on Lightheart's gentle shores. Kalle hands you a sword he clearly has no idea how to hold. "Defend our home?"

Objectives

  • Reach Melee level 40

Rewards

  • 4,000 Melee XP

2. Beach Skirmish ​

The first boats hit the sand. Bandits pour out. Throw them back into the surf.

Objectives

Rewards

  • 5,000 Melee XP

3. Drive Them Back ​

They brought war-wolves. Cut the pack down before it reaches the town.

Objectives

Rewards

  • 5,000 gp

4. No Mercy ​

A second wave lands at dusk. Hold the line on the harbour front.

Objectives

Rewards

  • 20 gems

5. Into the Depths ​

The raiders flee into the old sea-caves beneath the cliffs. Follow them into the Stoneheart Depths and root them out.

Objectives

Rewards

  • 6,000 Melee XP

6. Clear the Caves ​

They've made a nest down there. Clear it out properly — more than once.

Objectives

Rewards

  • 5,500 gp

7. Ranged Drill ​

Some raiders hole up where blades can't reach. Train your aim.

Objectives

  • Reach Ranged level 45

Rewards

  • 20 gems

8. Enter the Senshi Trials ​

An old island guardian offers to harden you in its proving ground before the raiders' champion arrives. Accept.

Objectives

Rewards

  • 7,000 Melee XP

9. Trial by Repetition ​

The guardian won't pass you on one run. Prove it wasn't luck.

Objectives

Rewards

  • 6,500 gp

10. Magic Drill ​

The raider champion is said to be warded against steel. Learn the arcane arts.

Objectives

  • Reach Magic level 50

Rewards

  • 25 gems

11. Cavern Sweep ​

The raiders link up with the forest-things in Timberfall Cavern. Sever the connection.

Objectives

Rewards

  • 8,000 Melee XP

12. Beat the Wolves Back ​

Their last war-pack makes a run at the undefended terraces. Stop it cold.

Objectives

Rewards

  • 7,500 gp

13. Hold the Harbour ​

The main raider host throws everything at the docks at once. Break it.

Objectives

Rewards

  • 30 gems

14. The Champion ​

The raider champion strides up the beach. Beat the trials one last time to be ready — then send him back to the sea empty-handed.

Objectives

Rewards

  • 12,000 Melee XP

15. Tide Turned ​

One final sweep to be certain the shores are clean.

Objectives

Rewards

  • 9,000 gp

16. Harbour Saved ​

The longboats limp away over the horizon. The whole town floods the docks, and Kalle hoists you onto shoulders that immediately buckle. "Our shield! Our hero! Someone get this person a very large cake!"

Objectives

Rewards

  • 16,000 gp
  • 60 gems

Stat data generated from the game source. Strategy notes are community-written.