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Hymns of the Forge

Category: medium

Prerequisites: complete the_reliquary_road

The Cold Choir

Before the order buried its dead, it sang to them — from a forge. The forge-choir hammered hymns into votive iron, one strike per note, until the smith died and the anvils went quiet. Maren wants the choir rebuilt, and it starts with ore. Mine mithril from the ridge.

Objectives:

  • MINE: Mithril Ore ×110

Rewards:

  • ✨ 8,000 Mining XP
  • 5,000 gp

First Bars, First Notes

The old smith's hymnal is written in hammer-notation nobody alive can read — except, it turns out, the forge itself. Smelt mithril and listen: every bar rings a note of the first hymn.

Objectives:

  • SMELT: Mithril Bar ×90

Rewards:

  • ✨ 6,500 Smithing XP
  • 5,000 gp

Staves for the Shaft-Wrights

The choir's second voice is the fletcher's bench — arrow-shafts planed in rhythm. The bench wants seasoned yew. Fell it.

Objectives:

  • CHOP: Yew Logs ×150

Rewards:

  • ✨ 70,000 Woodcutting XP
  • 5,500 gp

The Fletcher's Verse

Tip, shaft, feather — the fletcher's verse repeats fifteen to the bundle. Craft mithril arrows until the second voice of the hymn holds steady.

Objectives:

  • CRAFT: Mithril Arrow ×450

Rewards:

  • ✨ 8,000 Fletching XP
  • 5,500 gp

The Deeper Seam

The hymnal's louder passages want a heavier metal. Adamantite runs below the mithril seam — deeper, meaner, worth it. Mine it.

Objectives:

  • MINE: Adamantite Ore ×90

Rewards:

  • ✨ 8,500 Mining XP
  • 6,000 gp

The Bass Line

Adamantite rings a full octave below mithril — the hymn's bass line. Smelt the bars and let the forge carry the low notes out across the mounds.

Objectives:

  • SMELT: Adamantite Bar ×70

Rewards:

  • Bones Bones ×90
  • ✨ 7,000 Smithing XP
  • 6,000 gp

The Smith's Blessing

Working the dead smith's forge, you've started leaving a small offering at his grave each dawn — and the fires light easier for it, Tobin swears. Make it a full rite: bury an offering for every smith in the order's yard, dawn by dawn, until the row of graves is settled.

Objectives:

  • BURY: bones_normal ×90

Rewards:

  • ✨ 5,000 Prayer XP
  • 6,500 gp
  • 💎 30 gems

The Gilded Breastplate

The hymnal's centerpiece is a votive: a gilded breastplate, hung above the anvil so every hymn reflects off gold. Forge and gild it as the old smith wrote it.

Objectives:

  • SMELT: (G) Mithril Platebody ×1

Rewards:

  • ✨ 9,000 Smithing XP
  • 6,500 gp

The High Descant

Above the bass, the descant: adamantite arrowheads struck fine and bright. Fletch adamantite arrows until the third voice sits true over the other two.

Objectives:

  • CRAFT: Adamant Arrow ×300

Rewards:

  • ✨ 9,000 Fletching XP
  • 7,000 gp

The Smith's Own Rite

You find the old smith's unfinished last work under a drop-cloth: his own grave-goods, half-forged. Finish what the choir owes him — bury the great bones of his ancestors' line with the full rite.

Objectives:

  • BURY: bones_big ×60

Rewards:

  • ✨ 7,000 Prayer XP
  • 7,000 gp

Coal for the Long Firing

The hymnal's final movement is a night-long firing that must not gutter. That means coal — a winter's worth in one week. Dig.

Objectives:

  • MINE: Coal Ore ×200

Rewards:

  • ✨ 9,000 Mining XP
  • 7,500 gp

Armor for the Choir-Guards

Word of a singing forge travels, and the Hollowed Hand hates nothing more than the order's music. The choir gets guards; the guards get adamantite plate. Forge it.

Objectives:

  • SMELT: Adamantite Platebody ×2

Rewards:

  • ✨ 8,000 Smithing XP
  • 7,500 gp

Interruption

They come on the third night of rehearsal — risen dead, driven at the forge to silence it. The choir plays on. You handle the percussion.

Objectives:

  • KILL: kill skeleton_1 ×50

Rewards:

The Rune-True Note

The hymn's final note is written for runite — 'the metal that holds a note forever.' Smelting it will take everything the forge and you have. Reach it.

Objectives:

  • SMELT: Runite Bar ×40

Rewards:

  • ✨ 10,000 Smithing XP
  • 8,000 gp

Quivers for the Watchtowers

The mound-line watchtowers want stocked quivers before winter — the attack proved why. Fletch adamantite arrows for every tower rack.

Objectives:

  • CRAFT: Adamant Arrow ×350

Rewards:

  • ✨ 10,000 Fletching XP
  • 8,500 gp

The Night-Watch Rite

The attackers' bones wait under sailcloth by the forge door. They were parishioners once too, Maren reminds the choir — and the rite is sung to hammer-rhythm as you bury them.

Objectives:

  • BURY: bones_big ×70

Rewards:

  • ✨ 7,500 Prayer XP
  • 8,500 gp

Voice of the Forge

The choir-master's stall has stood empty since the old smith died. The order votes without debate: it's yours. Before the first full performance, fire the forge-hearths down the whole line — the hymn opens with every chimney singing.

Objectives:

  • BURN: Yew Logs ×120

Rewards:

  • ✨ 15,000 Firemaking XP
  • 9,000 gp
  • 💎 34 gems

The Forge-Hymn Entire

On midwinter's eve the forge-choir performs the hymn entire — bass, verse, descant and the rune-true note, hammered out over the barrows until the ward-posts hum in sympathy. The mounds answer with stillness. The Hollowed Hand answers with silence of a worse kind: somewhere, it has stopped trying to interrupt, and started digging.

Objectives:

  • SMELT: Runite Bar ×60

Rewards:

  • ✨ 12,000 Smithing XP
  • 11,000 gp
  • 💎 38 gems

Stat data generated from the game source. Strategy notes are community-written.