Mining
11 actions.
| Action | Level | XP | Time | Inputs | Output |
|---|---|---|---|---|---|
Rune Essence | 1 | 10 | 2s | — | Rune Essence |
Copper Ore | 1 | 15 | 3s | — | Copper Ore |
Tin Ore | 1 | 15 | 3s | — | Tin Ore |
Iron Ore | 15 | 18 | 3s | — | Iron Ore |
Coal Ore | 30 | 21 | 3s | — | Coal Ore |
Silver Ore | 30 | 175 | 5s | — | Silver Ore |
Gold Ore | 40 | 200 | 5s | — | Gold Ore |
Mithril Ore | 50 | 35 | 4s | — | Mithril Ore |
Adamantite Ore | 70 | 50 | 5s | — | Adamantite Ore |
Runite Ore | 80 | 65 | 6s | — | Runite Ore |
Dragonite Ore | 85 | 400 | 7s | — | Dragonite Ore |
⭐ Recommended gear
One item per slot — a skill loadout holds exactly one of each, and only one item is tagged for mining in any slot, so this is the complete set.
| Slot | Item | Bonus | Unlock | How to get |
|---|---|---|---|---|
Head | Stoneheart helmet | +5 Defense, +5% Mining XP | Hitpoints 40 | Stoneheart Chest — 1.6% ×1 (from 🏰 Stoneheart Depths) |
Body | Stoneheart body | +5 Defense, +5% Mining XP | Hitpoints 40 | Stoneheart Chest — 1.7% ×1 (from 🏰 Stoneheart Depths) |
Legs | Stoneheart legs | +5 Defense, +5% Mining XP | Hitpoints 40 | Stoneheart Chest — 1.8% ×1 (from 🏰 Stoneheart Depths) |
Feet | Stoneheart boots | +5 Defense, +5% Mining XP | Hitpoints 40 | Stoneheart Chest — 2.0% ×1 (from 🏰 Stoneheart Depths) |
Hands | Mining Gloves | +1 Coal Ore per mine (charge-based) | None | 🛒 Shop — 500 gems |
Belt | Stoneheart belt | +5 Defense, +5% Mining XP | Hitpoints 40 | Stoneheart Chest — 1.9% ×1 (from 🏰 Stoneheart Depths) |
Cape | Mining Skill Cape | -15% Mining Interval | Mining 99 | 📜 Quest reward — Mining Guild Trials |
Necklace | Mining Helmet | +2 Defense, -10% Mining Interval | Hitpoints 1 | Thieving — Miner (unique — 0.50%) |
Ring | Mining Ring | +5% Mining Success | None | — |
Charm | Geode Charm | -5% Mining Interval | None | 🧭 Exploring — Hollowdeep survey (0.10%) |
No gear exists yet for: Weapon, Off-hand.
Notes & Strategy
Silver & Gold nodes — how you actually get them
You don't mine Silver and Gold directly from a rock the way you mine Copper or Iron. Instead, while you're mining any ore, there's a small chance each second to stumble onto a precious-metal node. Find one and it's a single-use pocket: you mine it once, get the ore, and it's gone.
- Chance to find a node: about 0.25% per second of mining. Because the roll happens every second, slower ores give you more rolls per swing — a 5-second ore is roughly a 1.25% chance each time you finish mining it.
- Silver or Gold? When you do find a node, the game flips a weighted coin:
- 🥈 Silver — 60%
- 🥇 Gold — 40% (the rarer, more valuable result)
- Level needed to keep them: Silver unlocks at Mining Lv 30, Gold at Lv 40. Each node yields exactly one ore.
Because these veins are finite (one ore each), Silver and Gold give far more XP than a normal ore of their tier — that's the reward for the rarity.
💡 Tip: The Prospector's Fortune potion (brewed at Lv 45) adds a flat +10% node-find chance to every mining action — that's a huge jump from the ~1–1.5% you'd see unbuffed. Keep one running if you're farming Silver/Gold.
🐉 Dragonite nodes work differently again: they don't come from mining at all — each Dragon kill has a 10% chance to drop one (Mining Lv 85 to mine it).
Rune Essence
Copper Ore
Tin Ore
Iron Ore
Coal Ore
Silver Ore
Gold Ore
Mithril Ore
Adamantite Ore
Runite Ore
Dragonite Ore
Thieving — Miner (unique — 0.50%)