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Prayer ​

9 actions across 2 tabs: Bones, Urns.

Bones ​

ActionLevelXPTimeXP/sInputsOutput
Offer Small Bones1125s1.92Small Bones Small Bones ×1—
Offer Normal Bones20365s5.76Bones Bones ×1—
Offer Big Bones451005s16Big Bones Big Bones ×1—
Offer Dragon Bones702605s41.6Dragon Bones Dragon Bones ×1—

Urns ​

ActionLevelXPTimeXP/sInputsOutput
Offer Cracked Urn204005s64Cracked Urn Cracked Urn ×1—
Offer Ashen Urn409005s144Ashen Urn Ashen Urn ×1—
Offer Ember Urn6020005s320Ember Urn Ember Urn ×1—
Offer Emberglass Urn7544005s704Emberglass Urn Emberglass Urn ×1—
Offer Warden's Urn9094005s1504Warden's Urn Warden's Urn ×1—

Every attempt succeeds 80% of the time, at any level; the other 20% take the time and pay no XP. XP/s here already counts that: XP × 80% ÷ time, before gear, upgrades, events and speed bonuses. Gear with a success bonus closes the gap, and a +20% bonus makes every attempt succeed.

A failed attempt still uses its bones. With Keith's Steady Hands (total level 750, 2,000 gems) you keep them and only lose the time.

Bone Burier (permanent upgrade) ​

Bury more bones per action. Bought in order in Shop → Permanent, with gold or gems.

TierBones per actionReq. PrayerCost (gold)Cost (gems)
Bone Burier I220100,000200
Bone Burier II340500,000500
Bone Burier III4601,000,000750
Bone Burier IV5802,500,0001,200

Combat Prayers — what Prayer levels are for ​

Burying bones is only how you train Prayer. What you buy with the levels is 22 combat prayers: permanent passive buffs you switch on in the Combat panel. They cost nothing to run — no prayer points, no drain, no upkeep — and they apply online and during offline combat.

How the loadout works

  • Prayers are saved per combat style, like equipment, so Melee, Ranged and Magic each keep their own selection.
  • You start with 1 active slot. A 2nd slot is a permanent gem-shop purchase at Prayer 40 (2,000 gems) and a 3rd at Prayer 60 (3,000 gems) — bought once, account-wide.
  • Two active prayers may never share a conflict group. Turning on a prayer automatically switches off anything in the same group, so you cannot stack two defence prayers or two strength prayers.
  • The endgame combos (Chivalry, Piety, Rigour, Augury) occupy several groups at once. They replace the singles they supersede, but still leave room for a utility prayer such as Preserve or Lifesteal in a second slot.

Any style ​

Usable in every combat loadout.

PrayerPrayer levelEffectConflict group
Thick Skin Thick Skin1−5% damage takenDefence
Rock Skin Rock Skin10−10% damage takenDefence
Rapid Heal Rapid Heal222× HP regenerationHealing
Preserve Preserve2525% chance to not consume ammo/runesPreserve
Steel Skin Steel Skin28−15% damage takenDefence
Lifesteal Lifesteal52Heal 5% of damage dealtLifesteal

Melee only ​

PrayerPrayer levelEffectConflict group
Burst of Strength Burst of Strength4+5% melee damageMelee damage
Clarity of Thought Clarity of Thought7+5% accuracyMelee accuracy
Superhuman Strength Superhuman Strength13+10% melee damageMelee damage
Improved Reflexes Improved Reflexes16+10% accuracyMelee accuracy
Ultimate Strength Ultimate Strength31+15% melee damageMelee damage
Incredible Reflexes Incredible Reflexes34+15% accuracyMelee accuracy
Chivalry Chivalry60+15% acc, +18% melee dmg, −20% dmg takenMelee damage + Melee accuracy + Defence
Piety Piety70+20% acc, +23% melee dmg, −25% dmg takenMelee damage + Melee accuracy + Defence

Ranged only ​

PrayerPrayer levelEffectConflict group
Sharp Eye Sharp Eye8+5% ranged damage & accuracyRanged
Hawk Eye Hawk Eye26+10% ranged damage & accuracyRanged
Eagle Eye Eagle Eye44+15% ranged damage & accuracyRanged
Rigour Rigour74+20% ranged dmg & acc, −25% dmg takenRanged + Defence

Magic only ​

PrayerPrayer levelEffectConflict group
Mystic Will Mystic Will9+5% magic damage & accuracyMagic
Mystic Lore Mystic Lore27+10% magic damage & accuracyMagic
Mystic Might Mystic Might45+15% magic damage & accuracyMagic
Augury Augury77+25% magic dmg & acc, −25% dmg takenMagic + Defence

Which one first? The cheapest real power spike is the damage/accuracy prayer for the style you actually fight with — those start at Prayer 4–9. Preserve (Lv 25) pays for itself in saved arrows and runes, so Ranged and Magic players often want the 2nd slot more than melee players do.

One item per slot — a skill loadout holds exactly one of each, and only one item is tagged for prayer in any slot, so this is the complete set.

SlotItemBonusUnlockHow to get
WeaponGravekeeper's Spade Gravekeeper's Spade+1 extra bone buried per offering (full XP)None Quest reward — The Silent Crypt
FeetNiks' Lucky Socks Niks' Lucky Socks10% chance an offering gives its bone back (full XP)None Quest reward — Saints of the Barrow
NecklaceBone Necklace Bone Necklace+10% Prayer XPNoneBarrow Chest Barrow Chest — 1.7% ×1 (from The Desecrated Crypt)
Bone Chest Bone Chest — 5.0% ×1
RingBone Ring Bone Ring-10% Prayer IntervalNoneBarrow Chest Barrow Chest — 1.7% ×1 (from The Desecrated Crypt)
Bone Chest Bone Chest — 5.0% ×1
CharmGrave Charm Grave Charm+5% Prayer XPNone Exploring — Ossuary Reach survey (0.10%)

No gear exists yet for: Off-hand, Head, Body, Legs, Hands, Belt, Cape.

Stat data generated from the game source. Strategy notes are community-written.