Prayer
9 actions across 2 tabs: Bones, Urns.
Bones
| Action | Level | XP | Time | XP/s | Inputs | Output |
|---|---|---|---|---|---|---|
Offer Small Bones | 1 | 12 | 5s | 1.92 | Small Bones ×1 | — |
Offer Normal Bones | 20 | 36 | 5s | 5.76 | Bones ×1 | — |
Offer Big Bones | 45 | 100 | 5s | 16 | Big Bones ×1 | — |
Offer Dragon Bones | 70 | 260 | 5s | 41.6 | Dragon Bones ×1 | — |
Urns
| Action | Level | XP | Time | XP/s | Inputs | Output |
|---|---|---|---|---|---|---|
Offer Cracked Urn | 20 | 400 | 5s | 64 | Cracked Urn ×1 | — |
Offer Ashen Urn | 40 | 900 | 5s | 144 | Ashen Urn ×1 | — |
Offer Ember Urn | 60 | 2000 | 5s | 320 | Ember Urn ×1 | — |
Offer Emberglass Urn | 75 | 4400 | 5s | 704 | Emberglass Urn ×1 | — |
Offer Warden's Urn | 90 | 9400 | 5s | 1504 | Warden's Urn ×1 | — |
Every attempt succeeds 80% of the time, at any level; the other 20% take the time and pay no XP. XP/s here already counts that: XP × 80% ÷ time, before gear, upgrades, events and speed bonuses. Gear with a success bonus closes the gap, and a +20% bonus makes every attempt succeed.
A failed attempt still uses its bones. With Keith's Steady Hands (total level 750, 2,000 gems) you keep them and only lose the time.
Bone Burier (permanent upgrade)
Bury more bones per action. Bought in order in Shop → Permanent, with gold or gems.
| Tier | Bones per action | Req. Prayer | Cost (gold) | Cost (gems) |
|---|---|---|---|---|
| Bone Burier I | 2 | 20 | 100,000 | 200 |
| Bone Burier II | 3 | 40 | 500,000 | 500 |
| Bone Burier III | 4 | 60 | 1,000,000 | 750 |
| Bone Burier IV | 5 | 80 | 2,500,000 | 1,200 |
Combat Prayers — what Prayer levels are for
Burying bones is only how you train Prayer. What you buy with the levels is 22 combat prayers: permanent passive buffs you switch on in the Combat panel. They cost nothing to run — no prayer points, no drain, no upkeep — and they apply online and during offline combat.
How the loadout works
- Prayers are saved per combat style, like equipment, so Melee, Ranged and Magic each keep their own selection.
- You start with 1 active slot. A 2nd slot is a permanent gem-shop purchase at Prayer 40 (2,000 gems) and a 3rd at Prayer 60 (3,000 gems) — bought once, account-wide.
- Two active prayers may never share a conflict group. Turning on a prayer automatically switches off anything in the same group, so you cannot stack two defence prayers or two strength prayers.
- The endgame combos (Chivalry, Piety, Rigour, Augury) occupy several groups at once. They replace the singles they supersede, but still leave room for a utility prayer such as Preserve or Lifesteal in a second slot.
Any style
Usable in every combat loadout.
| Prayer | Prayer level | Effect | Conflict group |
|---|---|---|---|
Thick Skin | 1 | −5% damage taken | Defence |
Rock Skin | 10 | −10% damage taken | Defence |
Rapid Heal | 22 | 2× HP regeneration | Healing |
Preserve | 25 | 25% chance to not consume ammo/runes | Preserve |
Steel Skin | 28 | −15% damage taken | Defence |
Lifesteal | 52 | Heal 5% of damage dealt | Lifesteal |
Melee only
| Prayer | Prayer level | Effect | Conflict group |
|---|---|---|---|
Burst of Strength | 4 | +5% melee damage | Melee damage |
Clarity of Thought | 7 | +5% accuracy | Melee accuracy |
Superhuman Strength | 13 | +10% melee damage | Melee damage |
Improved Reflexes | 16 | +10% accuracy | Melee accuracy |
Ultimate Strength | 31 | +15% melee damage | Melee damage |
Incredible Reflexes | 34 | +15% accuracy | Melee accuracy |
Chivalry | 60 | +15% acc, +18% melee dmg, −20% dmg taken | Melee damage + Melee accuracy + Defence |
Piety | 70 | +20% acc, +23% melee dmg, −25% dmg taken | Melee damage + Melee accuracy + Defence |
Ranged only
| Prayer | Prayer level | Effect | Conflict group |
|---|---|---|---|
Sharp Eye | 8 | +5% ranged damage & accuracy | Ranged |
Hawk Eye | 26 | +10% ranged damage & accuracy | Ranged |
Eagle Eye | 44 | +15% ranged damage & accuracy | Ranged |
Rigour | 74 | +20% ranged dmg & acc, −25% dmg taken | Ranged + Defence |
Magic only
| Prayer | Prayer level | Effect | Conflict group |
|---|---|---|---|
Mystic Will | 9 | +5% magic damage & accuracy | Magic |
Mystic Lore | 27 | +10% magic damage & accuracy | Magic |
Mystic Might | 45 | +15% magic damage & accuracy | Magic |
Augury | 77 | +25% magic dmg & acc, −25% dmg taken | Magic + Defence |
Which one first? The cheapest real power spike is the damage/accuracy prayer for the style you actually fight with — those start at Prayer 4–9. Preserve (Lv 25) pays for itself in saved arrows and runes, so Ranged and Magic players often want the 2nd slot more than melee players do.
Recommended gear
One item per slot — a skill loadout holds exactly one of each, and only one item is tagged for prayer in any slot, so this is the complete set.
| Slot | Item | Bonus | Unlock | How to get |
|---|---|---|---|---|
Weapon | Gravekeeper's Spade | +1 extra bone buried per offering (full XP) | None | Quest reward — The Silent Crypt |
Feet | Niks' Lucky Socks | 10% chance an offering gives its bone back (full XP) | None | Quest reward — Saints of the Barrow |
Necklace | Bone Necklace | +10% Prayer XP | None | Barrow Chest — 1.7% ×1 (from The Desecrated Crypt) Bone Chest — 5.0% ×1 |
Ring | Bone Ring | -10% Prayer Interval | None | Barrow Chest — 1.7% ×1 (from The Desecrated Crypt) Bone Chest — 5.0% ×1 |
Charm | Grave Charm | +5% Prayer XP | None | Exploring — Ossuary Reach survey (0.10%) |
No gear exists yet for: Off-hand, Head, Body, Legs, Hands, Belt, Cape.
Offer Small Bones
Offer Normal Bones
Offer Big Bones
Offer Dragon Bones
Offer Cracked Urn
Offer Ashen Urn
Offer Ember Urn
Offer Emberglass Urn
Offer Warden's Urn
Thick Skin
Rock Skin
Rapid Heal
Preserve
Steel Skin
Lifesteal
Burst of Strength
Clarity of Thought
Superhuman Strength
Improved Reflexes
Ultimate Strength
Incredible Reflexes
Chivalry
Piety
Sharp Eye
Hawk Eye
Eagle Eye
Rigour
Mystic Will
Mystic Lore
Mystic Might
Augury
Quest reward —
Exploring — Ossuary Reach survey (0.10%)