Brewing
15 actions.
| Action | Level | XP | Time | XP/s | Inputs | Output |
|---|---|---|---|---|---|---|
Woodcutter's Brew | 1 | 40 | 10s | 3.2 | Marrentill ×1, Feather ×5 | Woodcutter's Brew |
Angler's Tonic | 5 | 200 | 10s | 16 | Tarromin ×2, one of 13 choices (×1–10) | Angler's Tonic |
Crafter's Draught | 5 | 380 | 10s | 30.4 | Ranarr Weed ×1, Cowhide ×2 | Crafter's Draught |
Stoker's Elixir | 10 | 660 | 10s | 52.8 | Harralander ×3, one of 10 choices (×1–8) | Stoker's Elixir |
Sixty-Five Roses | 15 | 320 | 10s | 25.6 | Purple Rose ×2 | Sixty-Five Roses |
Marksman's Brew | 20 | 600 | 10s | 48 | Raw Beef ×3, Avantoe ×1 | Marksman's Brew |
Sorcerer's Tincture | 25 | 600 | 10s | 48 | Avantoe ×1, one of 11 choices (×5–8) | Sorcerer's Tincture |
Shadowstep Tonic | 35 | 760 | 10s | 60.8 | Ranarr Weed ×2, Wild Berries ×5 | Shadowstep Tonic |
Elemental Infusion | 40 | 960 | 10s | 76.8 | Marrentill ×5, Ranarr Weed ×2, Rune Essence ×4 | Elemental Infusion |
Prospector's Fortune | 45 | 1440 | 10s | 115 | Magic Herb ×2, Silver Bar ×1 | Prospector's Fortune |
Scholar's Tincture | 50 | 4020 | 10s | 322 | Harralander ×3, Sunflower ×6 | Scholar's Tincture |
Cartographer's Draught | 55 | 2640 | 10s | 211 | Avantoe ×2, Magic Herb ×2 | Cartographer's Draught |
Witch's Cauldron Brew | 60 | 7160 | 10s | 573 | Ranarr Weed ×4, Avantoe ×5, Kwuarm ×3 | Witch's Cauldron Brew |
Forgemaster's Infusion | 70 | 3840 | 10s | 307 | Kwuarm ×3, Avantoe ×2, Coal Ore ×20 | Forgemaster's Infusion |
Necromancer's Brew | 75 | 4080 | 10s | 326 | Kwuarm ×3, Magic Herb ×2, Dragon Bones ×5 | Necromancer's Brew |
Every attempt succeeds 80% of the time, at any level; the other 20% take the time and pay no XP. XP/s here already counts that: XP × 80% ÷ time, before gear, upgrades, events and speed bonuses. Gear with a success bonus closes the gap, and a +20% bonus makes every attempt succeed.
A failed attempt still uses its herbs and ingredients. With Keith's Steady Hands (total level 750, 2,000 gems) you keep them and only lose the time.
What each potion does
A potion is not a timer — it is a charge counter. Activate one and it buffs only the skill it belongs to, spending one charge per matching action; a potion for a skill you are not training spends nothing. You can hold one active potion per skill, so a woodcutting brew and a thieving tonic run side by side.
When the last charge goes, the game auto-activates a spare of the same potion from your inventory and refills it, so a stack of them chains without you touching anything — it only switches off when you run out. The 10-tier Alchemist's Cache adds +1 maximum charge per tier (up to +10) to every potion, on activation and on each refill: see Permanent Upgrades.
| Potion | Brew level | Buffs | Effect | Charges |
|---|---|---|---|---|
Woodcutter's Brew | 1 | Woodcutting | 2× Bird Nest chance | 10 |
Angler's Tonic | 5 | Fishing | +15% Fishing speed | 10 |
Crafter's Draught | 5 | Crafting | +10% chance to double crafted items | 10 |
Stoker's Elixir | 10 | Firemaking | +20% Firemaking speed | 10 |
Sixty-Five Roses | 15 | Farming | Each crop planted grows 10% faster | 10 |
Marksman's Brew | 20 | Ranged | +10% Ranged damage | 20 |
Sorcerer's Tincture | 25 | Magic | +10% Magic damage | 20 |
Shadowstep Tonic | 35 | Thieving | +30 Stealth (higher pickpocket success) | 25 |
Elemental Infusion | 40 | Runecrafting | +2 random elemental runes per craft | 10 |
Prospector's Fortune | 45 | Mining | +10% chance per mine to find a precious node (60% Silver, 40% Gold) | 10 |
Scholar's Tincture | 50 | Cooking | +25% Cooking XP | 10 |
Cartographer's Draught | 55 | Exploring | −30% survey time | 8 |
Witch's Cauldron Brew | 60 | Brewing | +1 bonus potion per brew | 10 |
Forgemaster's Infusion | 70 | Smithing | +25% chance to double forged output | 10 |
Necromancer's Brew | 75 | Prayer | 30% chance to raise a random unlocked bone per bury | 40 |
The Brewmaster's Journal (Shop → Permanent, Brewing 30, 300,000 coins or 1,000 gems) adds +1% Brewing XP and +1% charges per Brewing level, up to level 99. The charges above are the base numbers; the Journal raises them on buff potions only. Potions that create items (Crafter's Draught, Sixty-Five Roses, Elemental Infusion, Prospector's Fortune, Witch's Cauldron Brew, Forgemaster's Infusion, Necromancer's Brew) keep the charges listed.
Charges are matching actions, not seconds: 40 charges of a Prayer brew is 40 bones buried, however long you take over them.
Several potions are the difference between a viable grind and a miserable one rather than a small nudge — the Mining brew multiplies how often precious nodes appear, the Thieving tonic is worth a large chunk of stealth on a target you have no mastery on, and the Brewing brew pays for its own ingredients by duplicating what you brew next.
Recommended gear
One item per slot — a skill loadout holds exactly one of each, and only one item is tagged for brewing in any slot, so this is the complete set.
| Slot | Item | Bonus | Unlock | How to get |
|---|---|---|---|---|
Weapon | Belquerst's Stirring Rod | Brews never fail | Brewing 30 | Thieving — Farmer (unique — 0.01%) |
Hands | Brewing Gloves | +5% Brewing XP, always on. +1 random herb per brew, up to the recipe's best herb (charge-based) | None | Shop — 500 gems |
Ring | Fermenter's Signet | 10% chance to refund a brew's herbs | None | Quest reward — The King's Apothecary |
No gear exists yet for: Off-hand, Head, Body, Legs, Feet, Belt, Cape, Necklace, Charm.
Woodcutter's Brew
Angler's Tonic
Crafter's Draught
Stoker's Elixir
Sixty-Five Roses
Marksman's Brew
Sorcerer's Tincture
Shadowstep Tonic
Elemental Infusion
Prospector's Fortune
Scholar's Tincture
Cartographer's Draught
Witch's Cauldron Brew
Forgemaster's Infusion
Necromancer's Brew
Woodcutting
Fishing
Crafting
Firemaking
Farming
Ranged
Magic
Thieving
Runecrafting
Mining
Cooking
Exploring
Smithing
Prayer
Thieving — Farmer (unique — 0.01%)
Shop — 500 gems
Quest reward —