Dark Dungeon
Monsters
| Monster | Level | HP | Defense | Fights as | Beat it with | XP | Gold |
|---|---|---|---|---|---|---|---|
Goblin | 7 | 50 | 5 | Ranged | Melee | 100 | 15 |
Skeleton | 12 | 80 | 10 | Ranged | Melee | 250 | 40 |
"Beat it with" is the combat triangle pick: attacking with that style gives +15% hit chance and +10% damage, and the style it beats takes the same penalty. Defense is what your hit chance is rolled against — a high-Defense monster at your own level is a slower kill than its level suggests.
Ranged
Melee