Skip to content

Abyssal Rift ​

Monsters ​

MonsterLevelHPDefenseFights asBeat it withXPGold
Imp Warden Imp Warden4845050 Magic Ranged2,400600
Soulbrand Cultist Soulbrand Cultist5456058 Magic Ranged3,200800
Lesser Demon Lesser Demon6080070 Magic Ranged5,0001,500
Ashen Revenant Ashen Revenant6182072 Melee Magic4,6001,200
Rift Hound Rift Hound661,00078 Melee Magic6,0001,600
Chaos Dragon Chaos Dragon882,400128 Magic Ranged14,5504,950
Abyssal Titan Abyssal Titan942,900155 Melee Magic17,5506,100
Rune Colossus Rune Colossus994,500210 Melee Magic28,5007,500

"Beat it with" is the combat triangle pick: attacking with that style gives +15% hit chance and +10% damage, and the style it beats takes the same penalty. Defense is what your hit chance is rolled against — a high-Defense monster at your own level is a slower kill than its level suggests.

Stat data generated from the game source. Strategy notes are community-written.