Abyssal Rift
Monsters
| Monster | Level | HP | Defense | Fights as | Beat it with | XP | Gold |
|---|---|---|---|---|---|---|---|
Imp Warden | 48 | 450 | 50 | Magic | Ranged | 2,400 | 600 |
Soulbrand Cultist | 54 | 560 | 58 | Magic | Ranged | 3,200 | 800 |
Lesser Demon | 60 | 800 | 70 | Magic | Ranged | 5,000 | 1,500 |
Ashen Revenant | 61 | 820 | 72 | Melee | Magic | 4,600 | 1,200 |
Rift Hound | 66 | 1,000 | 78 | Melee | Magic | 6,000 | 1,600 |
Chaos Dragon | 88 | 2,400 | 128 | Magic | Ranged | 14,550 | 4,950 |
Abyssal Titan | 94 | 2,900 | 155 | Melee | Magic | 17,550 | 6,100 |
Rune Colossus | 99 | 4,500 | 210 | Melee | Magic | 28,500 | 7,500 |
"Beat it with" is the combat triangle pick: attacking with that style gives +15% hit chance and +10% damage, and the style it beats takes the same penalty. Defense is what your hit chance is rolled against — a high-Defense monster at your own level is a slower kill than its level suggests.
Magic
Ranged
Melee