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The Lightheart Voyage

Category: medium

Prerequisites: complete feast_of_the_tides, complete brewers_awakening

The Harbourmaster's Plea

Captain Doran grips the rail of a half-rotted hull. "Mainland's calling, but I can't sail this wreck — and the wharf's overrun with dock hounds. Drive them off, and we'll talk about getting you off this island."

Objectives:

  • KILL: kill dire_wolf ×10

Rewards:

  • 5,000 gp

Lay the Keel

"A new ship, then. Mahogany's the strongest timber these woods give up — bring me enough to lay a keel."

Objectives:

  • CHOP: Mahogany Logs ×150

Rewards:

  • 6,000 gp

Hull & Bracing

Maple for the planking, mithril for every nail and brace. Doran won't trust the strait to anything weaker.

Objectives:

  • CHOP: Maple Logs ×100
  • SMELT: Mithril Bar ×50

Rewards:

  • 8,000 gp

Salt the Hold

The Chef of the Tides finds you at the docks. "No crew sails hungry. Land me a hold's worth of tuna and I'll see them fed."

Objectives:

  • CATCH: raw_tuna ×100

Rewards:

  • 💎 20 gems

A Voyage Needs Feasting

Raw fish rots at sea. Cook the catch into proper rations for the crossing.

Objectives:

  • COOK: raw_tuna ×80

Rewards:

  • 8,000 gp

Sailor's Rations

"Salmon keeps well on a long haul. Smoke me sixty and the galley's stocked."

Objectives:

  • COOK: raw_salmon ×60

Rewards:

  • 💎 25 gems

Brews for the Brine

Maren the herbalist presses a crate into your hands. "Open water saps a body. Brew anglers' tonics — the crew will need them."

Objectives:

  • BREW: anglers_tonic ×15

Rewards:

  • 8,000 gp

Steady Hands at Sea

"And stokers' elixirs — to keep the galley fires lit through a cold crossing."

Objectives:

  • BREW: stokers_elixir ×15

Rewards:

  • 💎 25 gems

Test the Tonics

"Don't trust a brew you haven't tasted. Drink your own work before you trust it to the crew."

Objectives:

  • USE_POTION: anglers_tonic ×20

Rewards:

  • 10,000 gp

Wind in the Sails

The harbour's old enchanter runs a hand along the bare mast. "Canvas alone won't carry you to Lightheart. Bind the wind into it — nature runes, and plenty."

Objectives:

  • CRAFT: Nature Rune ×500

Rewards:

  • 10,000 gp

Wards Against the Deep

"Something old hunts that strait, too deep to fight. We won't fight it — we'll ward the hull so it cannot follow. Havoc and chaos, woven into the keel."

Objectives:

  • CRAFT: Havoc Rune ×300
  • CRAFT: Chaos Rune ×200

Rewards:

  • 💎 30 gems

The Wreckers' Blockade

Smugglers have strung a chain across the harbour mouth — they don't want witnesses leaving. Break their blockade and clear the way out.

Objectives:

  • KILL: kill bandit_1 ×15

Rewards:

  • 💎 40 gems

Cast Off for Lightheart

The harbour mouth is clear and the wards hold. Doran lowers the gangplank. "Tutorial Island's behind you now, sailor. The Kingdom of Lightheart is waiting." Lay the last planks and board.

Objectives:

  • COLLECT: Mahogany Logs ×10

Rewards:

Stat data generated from the game source. Strategy notes are community-written.