Every skill's fastest training method at the level you set, computed from the game's own rate formulas. Same numbers as the XP Rates guide, which explains them in full.
Skill
Best method
XP / action
Time
Success
XP / hour ▼
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Click a skill for its full ranking at this level.
Top methods
#
Method
Unlocks
Eats per action
XP
Time
Success
XP / hour
What "best gear" means
The recommended loadout for that skill, its skill glove (+5% XP) and every permanent upgrade the rate formula sees — the axe ladder for Woodcutting, the Loremaster's Codex for Runecrafting, full area mastery for Exploring, maxed target mastery for Thieving.
For Combat it is the best melee gear available at your level; unchecked is bare hands.
Events, potions and gem baits are never counted — they stack on top of everything here.
Read these with an asterisk
inputs skills consume something you gathered first, so their rate is a ceiling, not a schedule — one action can eat eight ores.
passive Farming runs on a real clock: its rate is fields × harvest ÷ grow time, and half of all plantings fail without compost.
can't farm recipes need something with no repeatable source — chest-only gems, the finite Silver/Gold/Dragonite veins — or upgrade one item you own, once. Hidden until you tick the box, because great XP you cannot supply is not a training plan.